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https://github.com/MaSzyna-EU07/StarterNG.git
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Keep the crew when a vehicle is swapped in the depot
The crew was copied to the card but not to the new cars, which are what is shown and exported, so a swapped locomotive came out unstaffed. Swapping now moves the crew over and otherwise staffs the vehicle as adding would.
This commit is contained in:
107
StarterNG.Tests/ConsistCrewTests.cs
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107
StarterNG.Tests/ConsistCrewTests.cs
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using StarterNG.Classes;
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using StarterNG.Domain;
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using StarterNG.Domain.Vehicles;
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using StarterNG.Tests.Fakes;
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namespace StarterNG.Tests;
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public class ConsistCrewTests
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{
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private readonly Consist _consist;
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private readonly VehicleCatalog _catalog;
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public ConsistCrewTests()
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{
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var installation = new TestInstallation(new InMemoryFileSystem()
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.WithFile(TestInstallation.At("dynamic", "pkp", "ep07", "textures.txt"),
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"!=e\nep07-001.mat=ep07,EP07\nep07-002.mat=ep07,EP07")
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.WithFile(TestInstallation.At("dynamic", "pkp", "b111", "textures.txt"),
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"!=b\nb111-01.mat=b111,B111"));
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installation.Vehicles.Load(installation.Library.Vehicles);
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_catalog = installation.Library.Vehicles;
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_consist = new Consist(_catalog, new VehicleInfo(_catalog));
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}
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[Fact]
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public void A_locomotive_added_at_the_head_gets_a_driver_in_cab_a()
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{
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var loco = Add("ep07-001", 0);
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Assert.Equal(eDriverType.Headdriver, loco.Cars[0].DriverType);
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}
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[Fact]
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public void Replacing_the_locomotive_keeps_the_driver_on_the_new_one()
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{
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Add("ep07-001", 0);
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Add("b111-01", 1);
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var replacement = Replace(0, "ep07-002");
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Assert.Equal(eDriverType.Headdriver, replacement.Cars[0].DriverType);
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Assert.Equal(eDriverType.Headdriver, replacement.Driver);
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}
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[Fact]
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public void An_unstaffed_locomotive_replaced_at_the_head_is_staffed_in_cab_a()
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{
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var loco = Add("ep07-001", 0);
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loco.Cars[0].DriverType = eDriverType.Nobody;
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loco.Driver = eDriverType.Nobody;
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var replacement = Replace(0, "ep07-002");
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Assert.Equal(eDriverType.Headdriver, replacement.Cars[0].DriverType);
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}
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[Fact]
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public void A_driver_in_cab_b_stays_in_cab_b()
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{
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var loco = Add("ep07-001", 0);
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loco.Cars[0].DriverType = eDriverType.Reardriver;
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loco.Driver = eDriverType.Reardriver;
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var replacement = Replace(0, "ep07-002");
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Assert.Equal(eDriverType.Reardriver, replacement.Cars[0].DriverType);
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}
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[Fact]
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public void A_wagon_put_in_place_of_the_locomotive_gets_no_driver()
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{
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Add("ep07-001", 0);
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var wagon = Replace(0, "b111-01");
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Assert.Equal(eDriverType.Nobody, wagon.Cars[0].DriverType);
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}
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[Fact]
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public void A_second_locomotive_behind_a_staffed_one_stays_unstaffed()
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{
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Add("ep07-001", 0);
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var second = Add("ep07-002", 1);
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Assert.Equal(eDriverType.Nobody, second.Cars[0].DriverType);
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}
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private ConsistItem Add(string skin, int at)
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{
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var item = Item(skin);
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_consist.Staff(item, at);
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_consist.Insert(at, item);
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return item;
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}
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private ConsistItem Replace(int at, string skin)
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{
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var item = Item(skin);
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_consist.Replace(at, item);
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return item;
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}
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private ConsistItem Item(string skin) =>
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new() { Cars = new List<Dynamic> { _consist.MakeDynamic(_catalog.TextureForSkin(skin)!, null) } };
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}
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