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Load vehicles from a JSON copy of textures.txt, rebuilt when the installation changes
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@@ -51,6 +51,8 @@ public sealed class PhysicalFileSystem : IFileSystem
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public DateTime GetLastWriteTimeUtc(string path) => File.GetLastWriteTimeUtc(path);
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public long GetFileSize(string path) => new FileInfo(path).Length;
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public bool IsExecutable(string path)
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{
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if (OperatingSystem.IsWindows())
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