mirror of
https://github.com/MaSzyna-EU07/StarterNG.git
synced 2026-09-01 11:29:19 +02:00
Add settings parsing
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@@ -1,30 +1,259 @@
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using System;
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using System;
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using System.Globalization;
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using System.Linq;
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml.Styling;
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using StarterNG.Classes;
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namespace StarterNG.Views;
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public partial class Settings : UserControl
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{
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private bool _loading;
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public Settings()
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{
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InitializeComponent();
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this.AttachedToVisualTree += (_, _) =>
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{
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TextureResolutionSlider_OnValueChanged(null, null);
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CabTextureResolutionSlider_OnValueChanged(null, null);
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shaderResolutionSlider_OnValueChanged(null, null);
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};
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ChangeLanguageCb.SelectedIndex = App.Loc.CurrentLanguage switch
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{
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"Polski" => 0,
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_ => 1
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};
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// The settings instance pulls live values from here whenever the app
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// closes or the game is launched.
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StarterNG.Classes.Settings.Instance.CaptureFromUi = ReadFromUi;
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ApplyToUi();
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}
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// ── Settings instance → controls ──────────────────────────────────────
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private void ApplyToUi()
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{
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var s = StarterNG.Classes.Settings.Instance;
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_loading = true;
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try
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{
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// General
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ChangeLanguageCb.SelectedIndex = s.Language == "Polski" ? 0 : 1;
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FullscreenCb.IsChecked = s.Fullscreen;
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PauseInactiveCb.IsChecked = s.PauseWhenInactive;
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PauseStartCb.IsChecked = s.PauseOnStart;
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CursorSensitivitySlider.Value = s.CursorSensitivity;
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MouseHorInvertCb.IsChecked = s.InvertMouseHorizontal;
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MouseVertInvertCb.IsChecked = s.InvertMouseVertical;
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// Communication
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GamepadIgnoreCb.IsChecked = s.IgnoreGamepad;
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FeedbackCb.SelectedIndex = s.FeedbackMode;
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// Other
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SelectExeCb.SelectedIndex = s.SelectExeAutomatically ? 0 : 1;
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DebugModeCb.IsChecked = s.DebugMode;
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VirtualShuntingCb.IsChecked = s.VirtualShunting;
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// Graphics
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RenderEngineCb.SelectedIndex = s.RenderEngine;
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SelectResolution(s.Width, s.Height);
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bufferScale.Value = s.BufferScalePercent;
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textureResolutionSlider.Value = Log2(s.MaxTextureSize, 12);
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cabTextureResolutionSlider.Value = Log2(s.MaxCabTextureSize, 12);
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TexFilteringSlider.Value = AnisotropyToSlider(s.TextureFiltering);
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MultisamplingSlider.Value = s.Multisampling + 1;
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RenderRangeSlider.Value = (int)Math.Round(s.DrawRangeFactor);
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VSyncCb.IsChecked = s.VSync;
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SmokeDisplayCb.IsChecked = s.Smoke;
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SmokeParticlesSlider.Value = s.SmokeFidelity;
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PostprocessingCb.SelectedIndex = s.Tonemapping;
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ChromaticAberrationCb.IsChecked = s.ChromaticAberration;
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MotionBlurCb.IsChecked = s.MotionBlur;
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AdditionalShadersCb.IsChecked = s.ExtraEffects;
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ReflectionsCubeMapCb.IsChecked = s.EnvMap;
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RenderVBOCb.IsChecked = s.UseVbo;
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RenderShadowsCb.IsChecked = s.RenderShadows;
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reflectionsFramerate.Value = s.ReflectionsFramerate;
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shaderResolutionSlider.Value = Log2(s.ShadowMapResolution, 12);
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shaderRange.Value = s.ShadowProjectionRange;
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cabShaderSourceRange.Value = s.CabShadowsRange;
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ShadowDisplayCb.SelectedIndex = Clamp(s.ShadowRankCutoff - 1, 0, 2);
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ReflectionsDetailsCb.SelectedIndex = s.ReflectionsFidelity;
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fovSlider.Value = s.FieldOfView;
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RenderScreensCb.IsChecked = s.PythonScreens;
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RenderScreensThreadCb.IsChecked = s.PythonThreadedUpload;
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RenderScreensFramerateSlider.Value = s.ScreenRendererPriority;
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// Physics
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TrackCurvesSlider.Value = s.SplineFidelity;
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PhysicsAccuracyCb.IsChecked = s.FullPhysics;
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PantographBreakCb.IsChecked = s.EnableTraction;
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OverheadOnlyCb.IsChecked = s.LiveTraction;
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SpeedometerTapesCb.IsChecked = s.PhysicsLog;
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SimLogsCb.IsChecked = s.DebugLog;
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KeepLogsCb.IsChecked = s.MultipleLogs;
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DisplaySimulationCb.IsChecked = s.DisplaySimulation;
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CrashDamageCb.IsChecked = s.CrashDamage;
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// Sound
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EnableSoundsCb.IsChecked = s.SoundEnabled;
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VolumeSlider.Value = s.Volume;
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RadioVolumeSlider.Value = s.RadioVolume;
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VehiclesVolumeSlider.Value = s.VehiclesVolume;
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PositionalVolumeSlider.Value = s.PositionalVolume;
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AmbientVolumeSlider.Value = s.AmbientVolume;
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PauseVolumeSlider.Value = s.PausedVolume;
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// Starter
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AutoCloseStarterCb.IsChecked = s.AutoCloseStarter;
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LargeThumbnailsCb.IsChecked = s.LargeThumbnails;
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AutoExpandTreeCb.IsChecked = s.AutoExpandSceneryTree;
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}
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finally
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{
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_loading = false;
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}
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}
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// ── controls → Settings instance ──────────────────────────────────────
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private void ReadFromUi()
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{
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var s = StarterNG.Classes.Settings.Instance;
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// General
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s.Language = ChangeLanguageCb.SelectedIndex == 0 ? "Polski" : "English";
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s.Fullscreen = IsChecked(FullscreenCb);
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s.PauseWhenInactive = IsChecked(PauseInactiveCb);
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s.PauseOnStart = IsChecked(PauseStartCb);
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s.CursorSensitivity = (int)CursorSensitivitySlider.Value;
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s.InvertMouseHorizontal = IsChecked(MouseHorInvertCb);
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s.InvertMouseVertical = IsChecked(MouseVertInvertCb);
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// Communication
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s.IgnoreGamepad = IsChecked(GamepadIgnoreCb);
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s.FeedbackMode = Math.Max(0, FeedbackCb.SelectedIndex);
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// Other
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s.SelectExeAutomatically = SelectExeCb.SelectedIndex == 0;
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s.ExecutablePath = s.SelectExeAutomatically ? "eu07.exe"
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: (SelectExeCb.SelectedItem as ComboBoxItem)?.Content?.ToString() ?? "eu07.exe";
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s.DebugMode = IsChecked(DebugModeCb);
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s.VirtualShunting = IsChecked(VirtualShuntingCb);
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// Graphics
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s.RenderEngine = Math.Max(0, RenderEngineCb.SelectedIndex);
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ReadResolution(s);
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s.BufferScalePercent = (int)bufferScale.Value;
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s.MaxTextureSize = 1 << (int)textureResolutionSlider.Value;
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s.MaxCabTextureSize = 1 << (int)cabTextureResolutionSlider.Value;
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s.TextureFiltering = StarterNG.Classes.Settings.AnisotropySteps[
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Clamp((int)TexFilteringSlider.Value - 1, 0, StarterNG.Classes.Settings.AnisotropySteps.Length - 1)];
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s.Multisampling = Clamp((int)MultisamplingSlider.Value - 1, 0, 3);
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s.DrawRangeFactor = RenderRangeSlider.Value;
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s.VSync = IsChecked(VSyncCb);
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s.Smoke = IsChecked(SmokeDisplayCb);
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s.SmokeFidelity = (int)SmokeParticlesSlider.Value;
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s.Tonemapping = Math.Max(0, PostprocessingCb.SelectedIndex);
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s.ChromaticAberration = IsChecked(ChromaticAberrationCb);
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s.MotionBlur = IsChecked(MotionBlurCb);
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s.ExtraEffects = IsChecked(AdditionalShadersCb);
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s.EnvMap = IsChecked(ReflectionsCubeMapCb);
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s.UseVbo = IsChecked(RenderVBOCb);
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s.RenderShadows = IsChecked(RenderShadowsCb);
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s.ReflectionsFramerate = (int)reflectionsFramerate.Value;
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s.ShadowMapResolution = 1 << (int)shaderResolutionSlider.Value;
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s.ShadowProjectionRange = (int)shaderRange.Value;
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s.CabShadowsRange = (int)cabShaderSourceRange.Value;
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s.ShadowRankCutoff = Math.Max(0, ShadowDisplayCb.SelectedIndex) + 1;
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s.ReflectionsFidelity = Math.Max(0, ReflectionsDetailsCb.SelectedIndex);
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s.FieldOfView = Clamp((int)fovSlider.Value, 15, 75);
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s.PythonScreens = IsChecked(RenderScreensCb);
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s.PythonThreadedUpload = IsChecked(RenderScreensThreadCb);
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s.ScreenRendererPriority = (int)RenderScreensFramerateSlider.Value;
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// Physics
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s.SplineFidelity = (int)TrackCurvesSlider.Value;
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s.FullPhysics = IsChecked(PhysicsAccuracyCb);
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s.EnableTraction = IsChecked(PantographBreakCb);
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s.LiveTraction = IsChecked(OverheadOnlyCb);
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s.PhysicsLog = IsChecked(SpeedometerTapesCb);
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s.DebugLog = IsChecked(SimLogsCb);
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s.MultipleLogs = IsChecked(KeepLogsCb);
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s.DisplaySimulation = IsChecked(DisplaySimulationCb);
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s.CrashDamage = IsChecked(CrashDamageCb);
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// Sound
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s.SoundEnabled = IsChecked(EnableSoundsCb);
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s.Volume = (int)VolumeSlider.Value;
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s.RadioVolume = (int)RadioVolumeSlider.Value;
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s.VehiclesVolume = (int)VehiclesVolumeSlider.Value;
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s.PositionalVolume = (int)PositionalVolumeSlider.Value;
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s.AmbientVolume = (int)AmbientVolumeSlider.Value;
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s.PausedVolume = (int)PauseVolumeSlider.Value;
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// Starter
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s.AutoCloseStarter = IsChecked(AutoCloseStarterCb);
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s.LargeThumbnails = IsChecked(LargeThumbnailsCb);
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s.AutoExpandSceneryTree = IsChecked(AutoExpandTreeCb);
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}
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private void SaveButton_OnClick(object? sender, RoutedEventArgs e)
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{
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ReadFromUi();
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StarterNG.Classes.Settings.Instance.Save();
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if (SaveStatus is not null)
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SaveStatus.Text = App.Loc["SettingsSaved"];
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}
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private void ResetButton_OnClick(object? sender, RoutedEventArgs e)
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{
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StarterNG.Classes.Settings.Instance.Load();
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ApplyToUi();
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if (SaveStatus is not null)
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SaveStatus.Text = string.Empty;
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}
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// ── resolution combo helpers ──────────────────────────────────────────
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private void SelectResolution(int width, int height)
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{
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string target = $"{width}x{height}";
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foreach (var obj in ResolutionCb.Items)
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{
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if (obj is ComboBoxItem item && item.Content?.ToString() == target)
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{
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ResolutionCb.SelectedItem = item;
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return;
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}
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}
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// Not in the predefined list: add and select it.
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var added = new ComboBoxItem { Content = target };
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ResolutionCb.Items.Add(added);
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ResolutionCb.SelectedItem = added;
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}
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private void ReadResolution(Classes.Settings s)
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{
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var text = (ResolutionCb.SelectedItem as ComboBoxItem)?.Content?.ToString();
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if (string.IsNullOrEmpty(text))
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return;
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var parts = text.Split('x');
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if (parts.Length == 2 &&
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int.TryParse(parts[0], out int w) && int.TryParse(parts[1], out int h))
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{
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s.Width = w;
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s.Height = h;
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}
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}
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// ── existing slider readouts ──────────────────────────────────────────
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private void TextureResolutionSlider_OnValueChanged(object? sender, RangeBaseValueChangedEventArgs e)
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{
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if (texResolution is null || textureResolutionSlider is null)
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@@ -54,12 +283,11 @@ public partial class Settings : UserControl
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private void LanguageComboBox_OnSelectionChanged(object? sender, SelectionChangedEventArgs e)
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{
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if (sender is not ComboBox { SelectedItem: ComboBoxItem item }) return;
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if (!item.IsKeyboardFocusWithin) return;
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if (!item.IsKeyboardFocusWithin) return; // ignore programmatic (ApplyToUi) changes
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var lang = item.Content?.ToString();
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if (string.IsNullOrEmpty(lang)) return;
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var langDict = new ResourceInclude(new Uri("avares://StarterNG/"))
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{
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Source = new Uri($"Assets/Langs/{lang}.axaml", UriKind.Relative)
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@@ -77,4 +305,25 @@ public partial class Settings : UserControl
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App.Loc.SetLanguage(langDict, lang);
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}
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}
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// ── tiny helpers ──────────────────────────────────────────────────────
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private static bool IsChecked(CheckBox cb) => cb.IsChecked == true;
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private static int Clamp(int v, int lo, int hi) => v < lo ? lo : (v > hi ? hi : v);
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private static int Log2(int value, int fallback)
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{
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if (value <= 0) return fallback;
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int log = (int)Math.Round(Math.Log2(value));
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return log;
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}
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private static int AnisotropyToSlider(int anisotropy)
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{
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var steps = StarterNG.Classes.Settings.AnisotropySteps;
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for (int i = 0; i < steps.Length; i++)
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if (steps[i] == anisotropy)
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return i + 1;
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return 4; // default → 8x
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}
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}
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