mirror of
https://github.com/MaSzyna-EU07/StarterNG.git
synced 2026-11-02 12:49:12 +01:00
Take the rest of feat/opengl-vulkan's settings
What the merge left out, now on this branch's own six levels: - GraphicsRules, which say what a renderer or an anti-aliasing mode rules out, and the notes that show it - the settings split into Graphics and Effects tabs - the DLSS library check beside the exe - eu07.ini import and export - one list of renderers: the backend follows from the renderer chosen The post-processing part of the levels is gone, as three switches cannot tell six levels apart. Bloom goes with the whole level. Still a transitional variant. The old renderers, their keys and their rows stay on the page, as the exe a player runs may be an old one or may have no Vulkan. That branch's five-level list and its removal of the old renderers stay out.
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@@ -861,6 +861,9 @@ public class SettingsStoreTests
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[InlineData("opengl")]
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[InlineData("gl46")]
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[InlineData("vulkan14")]
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[InlineData("legacy")]
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[InlineData("simple")]
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[InlineData("experimental")]
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public void A_renderer_word_the_simulator_reads_as_another_stays_until_changed(string word)
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{
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, $"gfxrenderer {word}\n"));
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@@ -936,46 +939,33 @@ public class SettingsStoreTests
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}
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[Fact]
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public void Anti_aliasing_is_saved_below_multisampling_for_the_later_line_to_count()
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public void The_two_anti_aliasing_keys_untouched_keep_their_order()
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{
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, "gfx.antialiasing taa\nwidth 800\nmultisampling 2\n"));
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// Moving them would change which of the two the simulator goes by.
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const string ini = "gfx.antialiasing taa\nwidth 800\nmultisampling 2\n";
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, ini));
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installation.SettingsStore.Load();
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installation.SettingsStore.Save();
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string saved = SavedLines(installation);
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Assert.True(saved.IndexOf("multisampling ", StringComparison.Ordinal) < saved.IndexOf("gfx.antialiasing taa", StringComparison.Ordinal), saved);
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Assert.True(saved.IndexOf("gfx.antialiasing taa", StringComparison.Ordinal) < saved.IndexOf("multisampling 2", StringComparison.Ordinal), saved);
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}
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[Fact]
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public void Anti_aliasing_left_to_multisampling_goes_from_the_file()
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public void A_chosen_anti_aliasing_is_saved_below_multisampling_for_the_later_line_to_count()
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{
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, "multisampling 2\ngfx.antialiasing taa\n"));
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, "gfx.antialiasing msaax4\nwidth 800\nmultisampling 2\n"));
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installation.SettingsStore.Load();
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installation.SettingsStore.Settings.Extra["gfx.antialiasing"] = "";
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installation.SettingsStore.Settings.AntiAliasing = AntiAliasingMode.Taa;
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installation.SettingsStore.Save();
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Assert.DoesNotContain("\ngfx.antialiasing", SavedLines(installation));
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}
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[Theory]
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[InlineData("TAA", "taa")]
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[InlineData(" dlaa ", "dlaa")]
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[InlineData("", "")]
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[InlineData("fxaa", "")]
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public void A_choice_reads_the_words_it_offers_and_else_the_default(string raw, string word)
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{
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Assert.Equal(word, SimulatorKeys.Named("gfx.antialiasing").ParseChoice(raw));
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}
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[Theory]
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[InlineData("4 6", "4 6")]
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[InlineData("4 6", "4 6")]
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[InlineData("5 5", "3 4")]
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public void A_choice_of_two_numbers_is_one_word(string raw, string word)
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{
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Assert.Equal(word, SimulatorKeys.Named("gfx.postfx.ao.quality").ParseChoice(raw));
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string saved = SavedLines(installation);
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Assert.True(saved.IndexOf("multisampling ", StringComparison.Ordinal) < saved.IndexOf("gfx.antialiasing taa", StringComparison.Ordinal), saved);
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var again = WithHome(installation.Files);
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again.SettingsStore.Load();
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Assert.Equal(AntiAliasingMode.Taa, again.SettingsStore.Settings.AntiAliasing);
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}
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[Fact]
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