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Save a profile without taking it for a save of eu07.ini
A profile went through the save of eu07.ini with another path: what the store holds of the file took the changes the file never got, and the list of changes was empty after it. A profile is now written as an export, from a copy. Like a save, an export is not written from defaults when the settings could not be read.
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@@ -1,3 +1,4 @@
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using StarterNG.Application;
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using StarterNG.Domain.Settings;
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using StarterNG.Tests.Fakes;
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@@ -564,11 +565,25 @@ public class SettingsStoreTests
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var installation = WithHome(files);
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installation.SettingsStore.Load();
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installation.SettingsStore.SaveTo(profile);
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Assert.False(installation.SettingsStore.ExportTo(profile));
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Assert.False(files.FileExists(profile));
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}
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[Fact]
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public void A_profile_written_leaves_what_the_users_file_still_lacks_to_be_saved()
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{
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var installation = WithHome(new InMemoryFileSystem().WithFile(UserIni, "uart COM3 57600 0.1\n"));
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installation.SettingsStore.Load();
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installation.SettingsStore.Settings.UartPort = "COM4";
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Assert.True(installation.SettingsStore.ExportTo("/home/kolejarz/profile.ini"));
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Assert.Contains(new IniChange("uart", "COM3 57600 0.1", "COM4 57600 0.1"),
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installation.SettingsStore.Changes(installation.SettingsStore.Settings));
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Assert.Contains("uart COM3 57600 0.1", installation.Files.ReadAllText(UserIni));
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}
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[Fact]
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public void A_read_that_works_again_lets_the_settings_be_saved()
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{
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