Seat a unit's crew in the car that has the cab

A driver in cab 1 goes into the first car of a unit and one in cab 2 into the
last - the ET42-A has only cab 1, the ET42-B only cab 2. The crew is the
unit's: the card, the details and replacing a vehicle all set it there,
rather than in whichever car happened to be selected.
This commit is contained in:
maj00r
2026-10-04 19:11:44 +02:00
parent 526ff91b3b
commit ee87055eed
4 changed files with 65 additions and 28 deletions

View File

@@ -123,6 +123,39 @@ public class ConsistCrewTests
Assert.Equal(eDriverType.Headdriver, loco.Cars[0].DriverType); Assert.Equal(eDriverType.Headdriver, loco.Cars[0].DriverType);
} }
[Fact]
public void A_unit_staffed_at_the_head_has_its_driver_in_cab_1_of_the_first_car()
{
var unit = Unit("ep07-001", "ep07-002");
_consist.Staff(unit, 0);
Assert.Equal(eDriverType.Headdriver, unit.Cars[0].DriverType);
Assert.Equal(eDriverType.Nobody, unit.Cars[1].DriverType);
}
[Fact]
public void A_driver_in_cab_2_moves_into_the_last_car_of_a_unit()
{
var loco = Add("ep07-001", 0);
loco.Cars[0].DriverType = eDriverType.Reardriver;
loco.Driver = eDriverType.Reardriver;
var unit = Unit("ep07-001", "ep07-002");
_consist.Replace(0, unit);
Assert.Equal(eDriverType.Nobody, unit.Cars[0].DriverType);
Assert.Equal(eDriverType.Reardriver, unit.Cars[1].DriverType);
Assert.Equal(eDriverType.Reardriver, unit.Driver);
}
private ConsistItem Unit(params string[] skins) =>
new()
{
Cars = skins.Select(skin => _consist.MakeDynamic(_catalog.TextureForSkin(skin)!, null)).ToList(),
Grouped = true
};
private ConsistItem Add(string skin, int at) private ConsistItem Add(string skin, int at)
{ {
var item = Item(skin); var item = Item(skin);

View File

@@ -274,16 +274,36 @@ public sealed class Consist : IReadOnlyList<ConsistItem>
} }
// The crew lives on the cars - they are what is shown and exported - and the // The crew lives on the cars - they are what is shown and exported - and the
// card only mirrors it. // card only mirrors it. A unit has one crew, in the car that has the cab.
private static void Crew(ConsistItem item, eDriverType crew) private static void Crew(ConsistItem item, eDriverType crew)
{ {
if (item.Cars.Count == 0) if (item.Cars.Count == 0)
return; return;
item.Cars[0].DriverType = crew; foreach (var car in item.Cars)
car.DriverType = eDriverType.Nobody;
CrewCar(item, crew).DriverType = crew;
item.Driver = crew; item.Driver = crew;
} }
/// <summary>
/// Where a unit's crew sits: cab 1 is at the front of its first car and cab 2
/// at the back of its last - the ET42-A has only cab 1, the ET42-B only cab 2.
/// The unit's own order, so turning it round takes the cabs along.
/// </summary>
public static Dynamic CrewCar(ConsistItem item, eDriverType crew) =>
crew == eDriverType.Reardriver ? item.Cars[^1] : item.Cars[0];
/// <summary>Puts the crew into the unit, in the car its cab is in.</summary>
public void SetCrew(ConsistItem item, eDriverType crew)
{
Crew(item, crew);
if (ReferenceEquals(Selected, item))
SyncStartingVehicle();
Raise();
AppServices.Current.State.NotifyChanged();
}
private bool IsPowered(ConsistItem item) => private bool IsPowered(ConsistItem item) =>
item.Cars.Count > 0 && _db.TextureFor(item.Cars[0].DataFolder, item.Cars[0].SkinFile, item.Cars[0].MmdFile) is { } texture && item.Cars.Count > 0 && _db.TextureFor(item.Cars[0].DataFolder, item.Cars[0].SkinFile, item.Cars[0].MmdFile) is { } texture &&
VehicleInfo.IsPoweredCategory(VehicleInfo.CategoryOf(texture)); VehicleInfo.IsPoweredCategory(VehicleInfo.CategoryOf(texture));
@@ -400,22 +420,14 @@ public sealed class Consist : IReadOnlyList<ConsistItem>
_items.Reverse(first, last - first + 1); _items.Reverse(first, last - first + 1);
} }
public void CycleDriver(ConsistItem item) public void CycleDriver(ConsistItem item) =>
{ SetCrew(item, item.Driver switch
var car = ActiveCar(item);
car.DriverType = car.DriverType switch
{ {
eDriverType.Nobody => eDriverType.Headdriver, eDriverType.Nobody => eDriverType.Headdriver,
eDriverType.Headdriver => eDriverType.Reardriver, eDriverType.Headdriver => eDriverType.Reardriver,
eDriverType.Reardriver => eDriverType.Passenger, eDriverType.Reardriver => eDriverType.Passenger,
_ => eDriverType.Nobody _ => eDriverType.Nobody
}; });
item.Driver = UnitDriver(item.Cars);
if (ReferenceEquals(Selected, item))
SyncStartingVehicle();
Raise();
AppServices.Current.State.NotifyChanged();
}
public void Split(ConsistItem item) public void Split(ConsistItem item)
{ {

View File

@@ -612,9 +612,7 @@ public sealed class VehicleCards
private void PaintDriverButton(Button btn, ConsistItem item) private void PaintDriverButton(Button btn, ConsistItem item)
{ {
var type = ReferenceEquals(item, _consist.Selected) && item.Cars.Count > 1 var type = item.Driver;
? _consist.ActiveCar(item).DriverType
: item.Driver;
(string glyph, string color) = type switch (string glyph, string color) = type switch
{ {

View File

@@ -262,17 +262,16 @@ public sealed class VehicleDetails
} }
/// <summary> /// <summary>
/// The vehicle's own settings. Every write path is unchanged: crew and wagon number /// The vehicle's own settings: the crew is the unit's and sits where its cab is,
/// go through the unit's active car, the coolant flag to its first car only. /// the wagon number goes through the unit's active car, the coolant flag to its
/// first car only.
/// </summary> /// </summary>
private Control BuildVehicleSection(ConsistItem item) private Control BuildVehicleSection(ConsistItem item)
{ {
var driver = new ComboBox { FontSize = 12, MinWidth = 0 }; var driver = new ComboBox { FontSize = 12, MinWidth = 0 };
foreach (string key in new[] { "DriverHead", "DriverRear", "DriverPassenger", "DriverNobody" }) foreach (string key in new[] { "DriverHead", "DriverRear", "DriverPassenger", "DriverNobody" })
driver.Items.Add(new ComboBoxItem { Content = App.Loc[key] }); driver.Items.Add(new ComboBoxItem { Content = App.Loc[key] });
var crewCar = _consist.ActiveCar(item); driver.SelectedIndex = item.Driver switch
driver.SelectedIndex = crewCar.DriverType switch
{ {
eDriverType.Headdriver => 0, eDriverType.Headdriver => 0,
eDriverType.Reardriver => 1, eDriverType.Reardriver => 1,
@@ -288,14 +287,9 @@ public sealed class VehicleDetails
2 => eDriverType.Passenger, 2 => eDriverType.Passenger,
_ => eDriverType.Nobody _ => eDriverType.Nobody
}; };
if (picked == crewCar.DriverType) return; if (picked == item.Driver) return;
crewCar.DriverType = picked; _consist.SetCrew(item, picked);
item.Driver = Consist.UnitDriver(item.Cars);
if (ReferenceEquals(_consist.Selected, item))
_consist.SyncStartingVehicle();
_redraw();
AppServices.Current.State.NotifyChanged();
}; };
driver.MinWidth = 0; driver.MinWidth = 0;
driver.HorizontalAlignment = HorizontalAlignment.Stretch; driver.HorizontalAlignment = HorizontalAlignment.Stretch;