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fix(tapes): a scenery named with letters outside ASCII matches its black box on Linux too, where each byte of them is a '_'
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@@ -144,4 +144,13 @@ public class BlackBoxListingTests
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[InlineData("Bałtyk zima.scn", "Ba_tyk_zima")]
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public void The_scenery_is_named_as_the_simulator_names_the_black_box(string scenery, string stem) =>
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Assert.Equal(stem, StarterNG.Application.HaslerTapes.SceneryStem(scenery));
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[Theory]
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[InlineData("Ba_tyk_zima", true)] // Windows: 'ł' is one byte of its code page
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[InlineData("Ba__tyk_zima", true)] // Linux: two bytes of UTF-8
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[InlineData("BA__TYK_ZIMA", true)]
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[InlineData("Baltyk_zima", false)]
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public void A_letter_outside_ascii_matches_however_many_bytes_it_was(string named, bool same) =>
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Assert.Equal(same, StarterNG.Application.HaslerTapes.SameStem(
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StarterNG.Application.HaslerTapes.SceneryStem("Bałtyk zima.scn"), named));
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}
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