The game's key file has its descriptions stripped of them. Where a
description is the bundled one without the letters, the bundled one is
shown; the file itself is left as it is.
The repositories resolved GetEncoding(1250) in their constructors, before
anything registered CodePagesEncodingProvider - reads fell back to Latin-1 and
Polish characters came out as mojibake.
Removes every // and /// comment from the 28 .cs files, -1331 lines.
Done with a lexer rather than a regex: the sources carry plenty of // inside
string literals (@"//\$decor\b", the //$o trainset directives, sb.Append("// "),
"https://wiki.eu07.pl/") and those must survive. It tracks regular, verbatim and
interpolated strings, interpolation holes and char literals. Every file was
checked by comparing the sequence of string-literal characters before and after
the strip; all 28 match. BOMs preserved, blank-line runs collapsed to one.
Claude-Session: https://claude.ai/code/session_01HamVNWE9mwmz1vs2iEpNQq
- Add DynamicLights (0–7) setting mapped to the eu07.ini dynamiclights key,
exposed as a slider in the Graphics section of Settings.
- Fix config file paths on macOS for eu07.ini, eu07_input-keyboard.ini,
and userpresets.json to use ~/Library/Application Support/MaSzyna/
instead of falling through to the Linux XDG path.