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v1.4.166
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dependabot
| Author | SHA1 | Date | |
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1fff14c4b7 |
2
.github/workflows/dotnet.yml
vendored
2
.github/workflows/dotnet.yml
vendored
@@ -201,7 +201,7 @@ jobs:
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# handed out under the repository's name.
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# handed out under the repository's name.
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- name: Upload artifact
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- name: Upload artifact
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if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name == github.repository
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if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name == github.repository
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uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
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uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
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with:
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with:
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name: ${{ matrix.artifact }}
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name: ${{ matrix.artifact }}
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path: ${{ matrix.package }}
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path: ${{ matrix.package }}
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@@ -38,7 +38,7 @@ public partial class MainWindow : Window
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ExtendClientAreaToDecorationsHint = true;
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ExtendClientAreaToDecorationsHint = true;
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ExtendClientAreaTitleBarHeightHint = TitleBarHeight;
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ExtendClientAreaTitleBarHeightHint = TitleBarHeight;
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if (AppServices.Current.Settings.WindowMaximized || wantsMaximized())
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if (AppServices.Current.Settings.WindowMaximized)
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WindowState = WindowState.Maximized;
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WindowState = WindowState.Maximized;
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PropertyChanged += (_, e) =>
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PropertyChanged += (_, e) =>
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@@ -309,19 +309,6 @@ public partial class MainWindow : Window
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menu.Open(HelpButton);
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menu.Open(HelpButton);
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}
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}
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private bool wantsMaximized()
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{
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// make sure the window fills the whole screen on gamescope sessions
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if (Environment.GetEnvironmentVariable("XDG_CURRENT_DESKTOP") == "gamescope")
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return true;
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// catch being launched via Steam Big Picture mode as well
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if (Environment.GetEnvironmentVariable("SteamGamepadUI") == "1")
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return true;
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return false;
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}
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private void linkClick(object? sender, RoutedEventArgs e)
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private void linkClick(object? sender, RoutedEventArgs e)
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{
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{
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if (sender is not Button btn)
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if (sender is not Button btn)
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@@ -640,6 +627,6 @@ public partial class MainWindow : Window
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if (!IsVisible)
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if (!IsVisible)
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Show();
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Show();
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if (WindowState == WindowState.Minimized)
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if (WindowState == WindowState.Minimized)
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WindowState = wantsMaximized() ? WindowState.Maximized : WindowState.Normal;
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WindowState = WindowState.Normal;
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}
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}
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}
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}
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