Files
StarterNG/StarterNG.Tests/VehicleCatalogTests.cs
maj00r 0444070e12 Move rolling stock and physics into the domain
VehicleDatabase becomes VehicleCatalog, Physics becomes VehiclePhysics, and the
textures.txt and .fiz parsers move to Infrastructure. GameLibrary replaces the
GameData singleton.
2026-09-04 21:03:08 +02:00

121 lines
4.6 KiB
C#

using StarterNG.Domain.Vehicles;
using StarterNG.Tests.Fakes;
namespace StarterNG.Tests;
public class VehicleCatalogTests
{
private static string TexturesFile(string maker, string vehicle) =>
TestInstallation.At("dynamic", maker, vehicle, "textures.txt");
[Fact]
public void The_catalogue_is_filled_from_every_vehicle_folder()
{
var files = new InMemoryFileSystem()
.WithFile(TexturesFile("pkp", "ep07"), "ep07-135.mat=ep07.e3d,ep07")
.WithFile(TexturesFile("pkp", "111a"), "111a-1.mat=111a.e3d,111a");
var installation = new TestInstallation(files);
int liveries = installation.Vehicles.Load(installation.Library.Vehicles);
Assert.Equal(2, liveries);
Assert.Equal(2, installation.Library.Vehicles.Textures.Count);
}
[Fact]
public void The_data_folder_is_recorded_the_way_the_scenery_format_spells_it()
{
var files = new InMemoryFileSystem()
.WithFile(TexturesFile("pkp", "ep07"), "ep07-135.mat=ep07.e3d,ep07");
var installation = new TestInstallation(files);
installation.Vehicles.Load(installation.Library.Vehicles);
Assert.Equal("pkp/ep07/", Assert.Single(installation.Library.Vehicles.Textures).Directory);
}
[Fact]
public void Wrecks_are_indexed_but_kept_out_of_the_offered_liveries()
{
var files = new InMemoryFileSystem()
.WithFile(TexturesFile("pkp", "ep07"), "ep07wrak.mat=ep07.e3d,ep07\nep07-135.mat=ep07.e3d,ep07");
var installation = new TestInstallation(files);
installation.Vehicles.Load(installation.Library.Vehicles);
var catalog = installation.Library.Vehicles;
Assert.Equal("ep07-135", Assert.Single(catalog.Textures).Skinfile);
Assert.NotNull(catalog.TextureForSkin("ep07wrak"));
}
[Fact]
public void A_livery_is_found_by_its_skin_file_whatever_the_extension()
{
var files = new InMemoryFileSystem()
.WithFile(TexturesFile("pkp", "ep07"), "ep07-135.mat=ep07.e3d,ep07");
var installation = new TestInstallation(files);
installation.Vehicles.Load(installation.Library.Vehicles);
Assert.NotNull(installation.Library.Vehicles.TextureForSkin("EP07-135.bmp"));
Assert.Null(installation.Library.Vehicles.TextureForSkin("nieznany"));
}
[Fact]
public void A_star_category_is_derived_from_the_first_letter_of_the_thumbnail()
{
var catalog = new VehicleCatalog(new MiniStub());
catalog.BeginLoad();
catalog.Ingest(ParsedEntry("pkp/ep07/", "ep07-135.mat=ep07.e3d,ep07"));
catalog.EndLoad();
Assert.Equal("E", Assert.Single(catalog.Textures).ResolvedCategory);
}
[Fact]
public void Members_of_a_set_after_the_first_are_followers()
{
var files = new InMemoryFileSystem()
.WithFile(TexturesFile("pkp", "en57"),
"^2\nen57-a.mat=en57.e3d,en57\nen57-b.mat=en57.e3d,en57");
var installation = new TestInstallation(files);
installation.Vehicles.Load(installation.Library.Vehicles);
var catalog = installation.Library.Vehicles;
var lead = catalog.TextureForSkin("en57-a")!;
var follower = catalog.TextureForSkin("en57-b")!;
Assert.False(catalog.IsSetFollower(lead));
Assert.True(catalog.IsSetFollower(follower));
Assert.Equal(2, catalog.ResolveSet(lead)!.Count);
}
[Fact]
public void A_livery_falls_back_to_its_groups_thumbnail_when_its_own_is_missing()
{
var catalog = new VehicleCatalog(new MiniStub(known: "ep07"));
catalog.BeginLoad();
catalog.Ingest(ParsedEntry("pkp/ep07/", "ep07-135.mat=ep07.e3d,ep07,brakujacy"));
catalog.EndLoad();
Assert.Equal("ep07", catalog.ResolveMiniName(Assert.Single(catalog.Textures)));
}
/// <summary>Thumbnail index that knows about exactly one name.</summary>
private sealed class MiniStub : StarterNG.Application.Abstractions.IMiniTextureIndex
{
private readonly string? _known;
public MiniStub(string? known = null) => _known = known;
public void Preload() { }
public bool Has(string? miniName) => miniName is not null && miniName == _known;
public string? PathFor(string? miniName) => Has(miniName) ? miniName : FallbackPath;
public string? FallbackPath => null;
}
/// <summary>Builds an entry through the real parser, for catalogue-level tests.</summary>
private static VehicleEntry ParsedEntry(string directory, params string[] lines) =>
new StarterNG.Infrastructure.Vehicles.TexturesTxtParser().Parse(directory, lines)!;
}