Files
StarterNG/StarterNG/Classes/Settings.cs
maj00r 0444070e12 Move rolling stock and physics into the domain
VehicleDatabase becomes VehicleCatalog, Physics becomes VehiclePhysics, and the
textures.txt and .fiz parsers move to Infrastructure. GameLibrary replaces the
GameData singleton.
2026-09-04 21:03:08 +02:00

700 lines
27 KiB
C#

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using StarterNG.Application;
namespace StarterNG.Classes;
public enum BatteryDefault { Default = 0, AlwaysOff = 1, AlwaysOn = 2 }
public enum ExeProblem { None, NotFound, NotExecutable, WrongPlatform }
public sealed class Settings
{
public static Settings Instance { get; } = new();
public Action? CaptureFromUi { get; set; }
public bool LanguageWasSet { get; private set; }
public string Language = "English";
public bool Fullscreen;
public bool PauseWhenInactive = true;
public bool PauseOnStart;
public int CursorSensitivity = 2;
public bool InvertMouseHorizontal;
public bool InvertMouseVertical;
public bool IgnoreGamepad;
public int FeedbackMode = 1;
public int FeedbackPort = 888;
public bool UartEnabled;
public string UartPort = "";
public string UartTune = "";
public bool UartDebug;
public bool UartMain, UartScnd, UartTrain, UartLocal, UartRadioVolume, UartRadioChannel;
public bool SelectExeAutomatically = true;
public string ExecutablePath = "eu07.exe";
public bool DebugMode;
public bool VirtualShunting = true;
public bool LogMissingVehicleFiles;
public int RenderEngine;
public int Width = 1280;
public int Height = 720;
public int BufferScalePercent = 100;
public int MaxTextureSize = 4096;
public int MaxCabTextureSize = 4096;
public int TextureFiltering = 8;
public int Multisampling = 2;
public int DynamicLights = 7;
public double DrawRangeFactor = 3.0;
public bool VSync;
public bool Smoke = true;
public int SmokeFidelity = 1;
public bool ChromaticAberration = true;
public bool MotionBlur = true;
public bool ExtraEffects = true;
public bool EnvMap = true;
public bool UseVbo = true;
public bool RenderShadows = true;
public int ReflectionsFramerate = 60;
public int ShadowMapResolution = 2048;
public int ShadowProjectionRange = 250;
public int CabShadowsRange;
public int ShadowRankCutoff = 3;
public int ReflectionsFidelity;
public int FieldOfView = 45;
public bool PythonScreens = true;
public bool PythonThreadedUpload = true;
public bool FpsLimitEnabled;
public int FpsLimit = 30;
public double ShadowAngleLimit = 0.2;
public bool FullscreenWindowed;
public bool RenderAngleVulkan;
public int SplineFidelity = 1;
public bool FullPhysics = true;
public bool EnableTraction = true;
public bool LiveTraction = true;
public bool PhysicsLog;
public bool DebugLog = true;
public bool MultipleLogs;
public bool DisplaySimulation = true;
public bool CrashDamage = true;
public double Friction = 1.0;
public double BrakeStep = 1.0;
public double BrakeSpeed = 3.0;
public bool SoundEnabled = true;
public int Volume = 50;
public int RadioVolume = 75;
public int VehiclesVolume = 100;
public int PositionalVolume = 100;
public int AmbientVolume = 100;
public bool SkipPipeline;
public int PythonScreenUpdateRate = 200;
public bool DebugLogVisible;
private int _debugLogExtraBits;
public bool CompressTextures = true;
public bool ScaleSpeculars = true;
public bool UseGLES;
public bool ShaderGamma;
public bool ScreenMipmaps = true;
public bool ExtendedModelConversion;
public bool GfxResourceMove;
public bool GfxResourceSweep = true;
public int TrainPhysicsThreads;
public bool IgnoreIrrelevantTrains;
public bool AutoCloseStarter;
public bool LargeThumbnails;
public bool AutoExpandSceneryTree;
public BatteryDefault BatteryDefault = BatteryDefault.Default;
public bool ShowAiVehicles = true;
public bool DrivableOnly = true;
public bool ShowArchivalSceneries = true;
public bool HideArchivalVehicles = true;
public string LastScenery = "";
/// <summary>
/// Starter's own window state, the way the old one kept WindowMaximized in
/// starter.ini. Only the maximised flag is remembered - a normal window
/// always opens at its design size, centred on the screen.
/// </summary>
public bool WindowMaximized;
public static readonly string[] RenderEngines =
{ "full", "legacy", "simpleshader", "simple", "off", "experimental" };
public static readonly int[] AnisotropySteps = { 1, 2, 4, 8, 16 };
private double _mouseScaleYMagnitude = 0.2;
private string[] _shadowTuneExtra = { "400", "300" };
private ConfigFile _config = new();
private string _savePath = string.Empty;
private DateTime _configAgeUtc = DateTime.MinValue;
public string LoadedFrom { get; private set; } = string.Empty;
public string SavePath => _savePath;
public static string UserConfigPath()
{
if (OperatingSystem.IsWindows())
{
string? appData = Environment.GetEnvironmentVariable("APPDATA");
if (!string.IsNullOrEmpty(appData))
return Path.Combine(appData, "MaSzyna", "eu07.ini");
}
else if (OperatingSystem.IsMacOS())
{
string? home = Environment.GetEnvironmentVariable("HOME");
if (!string.IsNullOrEmpty(home))
return Path.Combine(home, "Library", "Application Support", "MaSzyna", "eu07.ini");
}
else
{
string? home = Environment.GetEnvironmentVariable("HOME");
if (!string.IsNullOrEmpty(home))
return Path.Combine(home, ".config", "MaSzyna", "eu07.ini");
}
return Path.Combine(AppContext.BaseDirectory, "eu07.ini");
}
private static string DefaultConfigPath() =>
Path.Combine(Directory.GetCurrentDirectory(), "eu07.ini");
public static string UserConfigDirectory() =>
Path.GetDirectoryName(UserConfigPath()) ?? AppContext.BaseDirectory;
public string ResolveExecutable() => ResolveExecutable(out _);
public string ResolveExecutable(out ExeProblem problem)
{
if (!SelectExeAutomatically && !string.IsNullOrWhiteSpace(ExecutablePath))
{
problem = ValidateExecutable(FullPath(ExecutablePath));
return ExecutablePath;
}
string canonical = OperatingSystem.IsWindows() ? "eu07.exe" : "eu07";
string? fallback = null;
try
{
var candidates = Directory.GetFiles(Directory.GetCurrentDirectory(), "eu07*")
.Where(IsExecutableCandidate)
.OrderBy(p => string.Equals(Path.GetFileName(p), canonical, StringComparison.OrdinalIgnoreCase) ? 0 : 1)
.ThenBy(p => Path.GetFileName(p)!.Length);
foreach (string path in candidates)
{
if (ValidateExecutable(path) == ExeProblem.None)
{
problem = ExeProblem.None;
return path;
}
fallback ??= path;
}
}
catch (Exception ex)
{
StarterNG.Infrastructure.Diagnostics.Log("looking for the simulator executable", ex);
}
if (fallback != null)
{
problem = ValidateExecutable(fallback);
return fallback;
}
problem = ExeProblem.NotFound;
return canonical;
}
private static string FullPath(string path) =>
Path.IsPathRooted(path) ? path : Path.Combine(Directory.GetCurrentDirectory(), path);
public static ExeProblem ValidateExecutable(string path)
{
try
{
if (!File.Exists(path))
return ExeProblem.NotFound;
if (!OperatingSystem.IsWindows())
{
const UnixFileMode anyExecute =
UnixFileMode.UserExecute | UnixFileMode.GroupExecute | UnixFileMode.OtherExecute;
if ((File.GetUnixFileMode(path) & anyExecute) == 0)
return ExeProblem.NotExecutable;
}
byte[] head = new byte[4];
using (var fs = File.OpenRead(path))
{
if (fs.Read(head, 0, 4) == 4)
{
bool pe = head[0] == 0x4D && head[1] == 0x5A;
bool elf = head[0] == 0x7F && head[1] == 0x45 && head[2] == 0x4C && head[3] == 0x46;
if (OperatingSystem.IsWindows() && elf)
return ExeProblem.WrongPlatform;
if (OperatingSystem.IsLinux() && pe)
return ExeProblem.WrongPlatform;
}
}
return ExeProblem.None;
}
catch
{
return ExeProblem.NotFound;
}
}
public static List<string> ListCandidateExecutables(string? directory = null)
{
directory ??= Directory.GetCurrentDirectory();
try
{
return Directory.GetFiles(directory, "eu07*")
.Where(IsExecutableCandidate)
.OrderByDescending(File.GetLastWriteTimeUtc)
.Select(Path.GetFileName)
.ToList()!;
}
catch { return new List<string>(); }
}
private static bool IsExecutableCandidate(string path)
{
string ext = Path.GetExtension(path).ToLowerInvariant();
if (ext is ".ini" or ".log" or ".txt" or ".cfg" or ".config" or ".json"
or ".dll" or ".so" or ".dat" or ".bak" or ".csv" or ".xml")
return false;
if (OperatingSystem.IsWindows())
return ext == ".exe";
if (OperatingSystem.IsLinux())
return ext.Length == 0 || ext is ".x86_64" or ".run" or ".appimage";
return ext.Length == 0 || ext is ".exe" or ".x86_64" or ".run" or ".appimage";
}
private static readonly Encoding FileEncoding = ResolveEncoding();
private static Encoding ResolveEncoding()
{
try
{
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
return Encoding.GetEncoding(1250);
}
catch
{
return Encoding.UTF8;
}
}
public void Load()
{
_savePath = UserConfigPath();
string source = File.Exists(_savePath) ? _savePath : DefaultConfigPath();
LoadedFrom = source;
LoadFrom(source);
}
public void CaptureAndSave()
{
CaptureFromUi?.Invoke();
Save();
}
public void LoadFrom(string path)
{
try
{
_config = File.Exists(path)
? ConfigFile.Parse(File.ReadAllText(path, FileEncoding))
: new ConfigFile();
}
catch
{
_config = new ConfigFile();
}
ReadFromConfig();
TouchConfigAge();
}
public void Save()
{
if (string.IsNullOrEmpty(_savePath))
_savePath = UserConfigPath();
SaveTo(_savePath);
}
public void SaveTo(string path)
{
WriteToConfig();
try
{
string? dir = Path.GetDirectoryName(path);
if (!string.IsNullOrEmpty(dir))
Directory.CreateDirectory(dir);
File.WriteAllText(path, _config.ToText(), FileEncoding);
TouchConfigAge();
}
catch (Exception ex)
{
StarterNG.Infrastructure.Diagnostics.Log($"saving {path}", ex);
}
}
public void TouchConfigAge()
{
string path = string.IsNullOrEmpty(_savePath) ? UserConfigPath() : _savePath;
try
{
_configAgeUtc = File.Exists(path)
? File.GetLastWriteTimeUtc(path)
: DateTime.UtcNow;
}
catch
{
_configAgeUtc = DateTime.UtcNow;
}
}
public bool IsConfigNewerOnDisk()
{
string path = string.IsNullOrEmpty(_savePath) ? UserConfigPath() : _savePath;
try
{
if (!File.Exists(path) || _configAgeUtc == DateTime.MinValue)
return false;
return File.GetLastWriteTimeUtc(path) > _configAgeUtc + TimeSpan.FromSeconds(1);
}
catch
{
return false;
}
}
public void DumpMissingVehicleLog()
{
if (!LogMissingVehicleFiles) return;
try
{
var lines = AppServices.Current.MissingAssets.Scan(AppServices.Current.Library.Vehicles);
if (lines.Count == 0) return;
Infrastructure.Diagnostics.Log(lines);
}
catch (Exception ex)
{
Infrastructure.Diagnostics.Log("Missing vehicle log", ex);
}
}
private void ReadFromConfig()
{
var c = _config;
LanguageWasSet = c.Has("lang");
Language = c.GetString("lang", "en").ToLowerInvariant() == "pl" ? "Polski" : "English";
Fullscreen = c.GetBool("fullscreen", false);
PauseWhenInactive = c.GetBool("inactivepause", true);
PauseOnStart = c.GetBool("pause", false);
var mouse = c.GetTokens("mousescale");
if (mouse.Length >= 1 && double.TryParse(mouse[0], NumberStyles.Float, CultureInfo.InvariantCulture, out double mx))
{
InvertMouseHorizontal = mx < 0;
CursorSensitivity = Clamp((int)Math.Round(Math.Abs(mx)), 1, 5);
}
if (mouse.Length >= 2 && double.TryParse(mouse[1], NumberStyles.Float, CultureInfo.InvariantCulture, out double my))
{
InvertMouseVertical = my < 0;
_mouseScaleYMagnitude = Math.Abs(my);
}
IgnoreGamepad = !c.GetBool("input.gamepad", true);
FeedbackMode = Clamp(c.GetInt("feedbackmode", 1), 0, 5);
FeedbackPort = c.GetInt("feedbackport", 888);
UartEnabled = c.Has("uart");
UartPort = c.GetString("uart", "");
UartTune = c.GetString("uarttune", "");
UartDebug = c.GetBool("uartdebug", false);
if (c.Has("uartfeature"))
{
var uartTokens = (c.GetRaw("uartfeature") ?? "").Split('|', StringSplitOptions.RemoveEmptyEntries);
var uf = new HashSet<string>(uartTokens, StringComparer.OrdinalIgnoreCase);
UartMain = uf.Contains("main"); UartScnd = uf.Contains("scnd"); UartTrain = uf.Contains("train");
UartLocal = uf.Contains("local"); UartRadioVolume = uf.Contains("radiovolume"); UartRadioChannel = uf.Contains("radiochannel");
}
else
{
UartMain = UartScnd = UartTrain = UartLocal = true;
UartRadioVolume = UartRadioChannel = false;
}
SelectExeAutomatically = c.GetBool("starter.exe.auto", true);
ExecutablePath = c.GetString("starter.exe.path", "eu07.exe");
DebugMode = c.GetBool("debugmode", false);
VirtualShunting = c.GetBool("ai.trainman", true);
LogMissingVehicleFiles = c.GetBool("starter.logmissingvehicles", false);
RenderEngine = IndexOf(RenderEngines, c.GetString("gfxrenderer", "full"), 0);
Width = c.GetInt("width", 1280);
Height = c.GetInt("height", 720);
BufferScalePercent = Clamp(c.GetInt("starter.bufferscale", 100), 50, 200);
MaxTextureSize = c.GetInt("maxtexturesize", 4096);
MaxCabTextureSize = c.GetInt("maxcabtexturesize", 4096);
TextureFiltering = c.GetInt("anisotropicfiltering", 8);
Multisampling = Clamp(c.GetInt("multisampling", 2), 0, 3);
DynamicLights = Clamp(c.GetInt("dynamiclights", 7), 0, 7);
DrawRangeFactor = c.GetDouble("gfx.drawrange.factor.max", 3.0);
VSync = c.GetBool("vsync", false);
Smoke = c.GetBool("gfx.smoke", true);
SmokeFidelity = Clamp(c.GetInt("gfx.smoke.fidelity", 1), 1, 4);
ChromaticAberration = c.GetBool("gfx.postfx.chromaticaberration.enabled", true);
MotionBlur = c.GetBool("gfx.postfx.motionblur.enabled", true);
ExtraEffects = c.GetBool("gfx.extraeffects", true);
EnvMap = c.GetBool("gfx.envmap.enabled", true);
UseVbo = c.GetBool("usevbo", true);
RenderShadows = c.GetBool("shadows", true);
ReflectionsFramerate = c.GetInt("gfx.reflections.framerate", 60);
var shadowTune = c.GetTokens("shadowtune");
if (shadowTune.Length >= 1) ShadowMapResolution = ParseInt(shadowTune[0], 2048);
if (shadowTune.Length >= 2) ShadowProjectionRange = ParseInt(shadowTune[1], 250);
if (shadowTune.Length >= 4) _shadowTuneExtra = new[] { shadowTune[2], shadowTune[3] };
CabShadowsRange = (int)Math.Round(c.GetDouble("gfx.shadows.cab.range", 0));
ShadowRankCutoff = c.GetInt("gfx.shadow.rank.cutoff", 3);
ReflectionsFidelity = Clamp(c.GetInt("gfx.reflections.fidelity", 0), 0, 2);
FieldOfView = Clamp((int)Math.Round(c.GetDouble("fieldofview", 45)), 15, 75);
PythonScreens = c.GetBool("python.enabled", true);
PythonThreadedUpload = c.GetBool("python.threadedupload", true);
FpsLimitEnabled = c.Has("fpslimit");
FpsLimit = Clamp(c.GetInt("fpslimit", 30), 1, 100);
ShadowAngleLimit = c.GetDouble("gfx.shadow.angle.min", 0.2);
FullscreenWindowed = c.GetBool("fullscreenwindowed", false);
RenderAngleVulkan = string.Equals(c.GetString("gfx.angleplatform", ""), "vulkan", StringComparison.OrdinalIgnoreCase);
SplineFidelity = Clamp(c.GetInt("splinefidelity", 1), 1, 4);
FullPhysics = c.GetBool("fullphysics", true);
EnableTraction = c.GetBool("enabletraction", true);
LiveTraction = c.GetBool("livetraction", true);
PhysicsLog = c.GetBool("physicslog", false);
int debugLog = c.GetInt("debuglog", 3);
DebugLog = (debugLog & 1) != 0;
DebugLogVisible = (debugLog & 2) != 0;
_debugLogExtraBits = debugLog & ~3;
MultipleLogs = c.GetBool("multiplelogs", false);
DisplaySimulation = !c.GetBool("gfx.skiprendering", false);
CrashDamage = c.GetBool("crashdamage", true);
Friction = c.GetDouble("friction", 1.0);
BrakeStep = c.GetDouble("brakestep", 1.0);
BrakeSpeed = c.GetDouble("brakespeed", 3.0);
SoundEnabled = c.GetBool("soundenabled", true);
Volume = Clamp((int)Math.Round(c.GetDouble("sound.volume", 1.0) * 50), 1, 100);
RadioVolume = Clamp((int)Math.Round(c.GetDouble("sound.volume.radio", 0.75) * 100), 1, 100);
VehiclesVolume = Clamp((int)Math.Round(c.GetDouble("sound.volume.vehicle", 1.0) * 100), 1, 100);
PositionalVolume = Clamp((int)Math.Round(c.GetDouble("sound.volume.positional", 1.0) * 100), 1, 100);
AmbientVolume = Clamp((int)Math.Round(c.GetDouble("sound.volume.ambient", 1.0) * 100), 1, 100);
SkipPipeline = c.GetBool("gfx.skippipeline", false);
PythonScreenUpdateRate = c.Has("python.updatetime")
? Clamp(c.GetInt("python.updatetime", 200), 0, 10000)
: MapOldPyScreenPriority(c.GetString("pyscreenrendererpriority", "normal"));
CompressTextures = c.GetBool("compresstex", true);
ScaleSpeculars = c.GetBool("scalespeculars", true);
UseGLES = c.GetBool("gfx.usegles", false);
ShaderGamma = c.GetBool("gfx.shadergamma", false);
ScreenMipmaps = c.GetBool("python.mipmaps", true);
ExtendedModelConversion = c.GetInt("convertmodels", 0) != 0;
GfxResourceMove = c.GetBool("gfx.resource.move", false);
GfxResourceSweep = c.GetBool("gfx.resource.sweep", true);
TrainPhysicsThreads = Clamp(c.GetInt("async.trainThreads", 0), 0, Environment.ProcessorCount);
IgnoreIrrelevantTrains = c.GetBool("starter.ignoreirrelevant", false);
AutoCloseStarter = c.GetBool("starter.autoclose", false);
LargeThumbnails = c.GetBool("starter.largethumbnails", false);
AutoExpandSceneryTree = c.GetBool("starter.expandtree", false);
BatteryDefault = (BatteryDefault)Clamp(c.GetInt("starter.batterydefault", 0), 0, 2);
ShowAiVehicles = c.GetBool("starter.show.ai", true);
DrivableOnly = c.GetBool("starter.drivableonly", true);
ShowArchivalSceneries = c.GetBool("starter.show.archival", true);
HideArchivalVehicles = c.GetBool("starter.hide.archivalvehicles", true);
LastScenery = c.GetString("starter.last.scenery", "");
WindowMaximized = c.GetBool("starter.window.maximized", false);
}
private static readonly string[] ObsoleteKeys =
{
"gfx.postfx.tonemapping",
};
private void WriteToConfig()
{
var c = _config;
foreach (string key in ObsoleteKeys)
c.Remove(key);
c.Set("lang", Language == "Polski" ? "pl" : "en");
c.SetBool("fullscreen", Fullscreen);
c.SetBool("inactivepause", PauseWhenInactive);
c.SetBool("pause", PauseOnStart);
double mx = CursorSensitivity * (InvertMouseHorizontal ? -1 : 1);
double my = _mouseScaleYMagnitude * (InvertMouseVertical ? -1 : 1);
c.Set("mousescale",
$"{mx.ToString("0.###", CultureInfo.InvariantCulture)} " +
$"{my.ToString("0.###", CultureInfo.InvariantCulture)}");
c.SetBool("input.gamepad", !IgnoreGamepad);
c.SetInt("feedbackmode", FeedbackMode);
c.SetInt("feedbackport", FeedbackPort);
if (UartEnabled && !string.IsNullOrWhiteSpace(UartPort)) c.Set("uart", UartPort); else c.Remove("uart");
c.Set("uarttune", UartTune);
c.SetBool("uartdebug", UartDebug);
var sb = new StringBuilder();
if (UartMain) sb.Append("main|");
if (UartScnd) sb.Append("scnd|");
if (UartTrain) sb.Append("train|");
if (UartLocal) sb.Append("local|");
if (UartRadioVolume) sb.Append("radiovolume|");
if (UartRadioChannel) sb.Append("radiochannel|");
c.Set("uartfeature", sb.ToString());
c.SetBool("starter.exe.auto", SelectExeAutomatically);
c.Set("starter.exe.path", ExecutablePath);
c.SetBool("debugmode", DebugMode);
c.SetBool("ai.trainman", VirtualShunting);
c.SetBool("starter.logmissingvehicles", LogMissingVehicleFiles);
c.Set("gfxrenderer", RenderEngines[Clamp(RenderEngine, 0, RenderEngines.Length - 1)]);
c.SetInt("width", Width);
c.SetInt("height", Height);
c.SetInt("starter.bufferscale", BufferScalePercent);
int fbw = (int)Math.Round(Width * BufferScalePercent / 100.0);
int fbh = (int)Math.Round(Height * BufferScalePercent / 100.0);
c.SetInt("gfx.framebuffer.width", fbw);
c.SetInt("gfx.framebuffer.height", fbh);
c.SetInt("maxtexturesize", MaxTextureSize);
c.SetInt("maxcabtexturesize", MaxCabTextureSize);
c.SetInt("anisotropicfiltering", TextureFiltering);
c.SetInt("multisampling", Multisampling);
c.SetInt("dynamiclights", DynamicLights);
c.SetDouble("gfx.drawrange.factor.max", DrawRangeFactor);
c.SetBool("vsync", VSync);
c.SetBool("gfx.smoke", Smoke);
c.SetInt("gfx.smoke.fidelity", SmokeFidelity);
c.SetBool("gfx.postfx.chromaticaberration.enabled", ChromaticAberration);
c.SetBool("gfx.postfx.motionblur.enabled", MotionBlur);
c.SetBool("gfx.extraeffects", ExtraEffects);
c.SetBool("gfx.envmap.enabled", EnvMap);
c.SetBool("usevbo", UseVbo);
c.SetBool("shadows", RenderShadows);
c.SetBool("gfx.shadowmap.enabled", RenderShadows);
c.SetInt("gfx.reflections.framerate", ReflectionsFramerate);
c.Set("shadowtune",
$"{ShadowMapResolution} {ShadowProjectionRange} " +
$"{_shadowTuneExtra[0]} {_shadowTuneExtra[1]}");
c.SetInt("gfx.shadows.cab.range", CabShadowsRange);
c.SetInt("gfx.shadow.rank.cutoff", ShadowRankCutoff);
c.SetInt("gfx.reflections.fidelity", ReflectionsFidelity);
c.SetInt("fieldofview", FieldOfView);
c.SetBool("python.enabled", PythonScreens);
c.SetBool("python.threadedupload", PythonThreadedUpload);
if (FpsLimitEnabled) c.SetInt("fpslimit", FpsLimit); else c.Remove("fpslimit");
c.SetDouble("gfx.shadow.angle.min", ShadowAngleLimit);
c.SetBool("fullscreenwindowed", FullscreenWindowed);
if (RenderAngleVulkan) c.Set("gfx.angleplatform", "vulkan"); else c.Remove("gfx.angleplatform");
c.SetInt("splinefidelity", SplineFidelity);
c.SetBool("fullphysics", FullPhysics);
c.SetBool("enabletraction", EnableTraction);
c.SetBool("livetraction", LiveTraction);
c.SetBool("physicslog", PhysicsLog);
c.SetInt("debuglog",
(DebugLog ? 1 : 0) | (DebugLogVisible ? 2 : 0) | _debugLogExtraBits);
c.SetBool("multiplelogs", MultipleLogs);
c.SetBool("gfx.skiprendering", !DisplaySimulation);
c.SetBool("crashdamage", CrashDamage);
c.SetDouble("friction", Friction);
c.SetDouble("brakestep", BrakeStep);
c.SetDouble("brakespeed", BrakeSpeed);
c.SetBool("soundenabled", SoundEnabled);
c.SetDouble("sound.volume", Volume / 50.0);
c.SetDouble("sound.volume.radio", RadioVolume / 100.0);
c.SetDouble("sound.volume.vehicle", VehiclesVolume / 100.0);
c.SetDouble("sound.volume.positional", PositionalVolume / 100.0);
c.SetDouble("sound.volume.ambient", AmbientVolume / 100.0);
c.SetBool("gfx.skippipeline", SkipPipeline);
c.SetInt("python.updatetime", PythonScreenUpdateRate);
c.SetBool("compresstex", CompressTextures);
c.SetBool("scalespeculars", ScaleSpeculars);
c.SetBool("gfx.usegles", UseGLES);
c.SetBool("gfx.shadergamma", ShaderGamma);
c.SetBool("python.mipmaps", ScreenMipmaps);
c.Set("convertmodels", ExtendedModelConversion ? "143" : "0");
c.SetBool("gfx.resource.move", GfxResourceMove);
c.SetBool("gfx.resource.sweep", GfxResourceSweep);
c.SetInt("async.trainThreads", TrainPhysicsThreads);
c.SetBool("starter.ignoreirrelevant", IgnoreIrrelevantTrains);
c.SetBool("starter.autoclose", AutoCloseStarter);
c.SetBool("starter.largethumbnails", LargeThumbnails);
c.SetBool("starter.expandtree", AutoExpandSceneryTree);
c.SetInt("starter.batterydefault", (int)BatteryDefault);
c.SetBool("starter.show.ai", ShowAiVehicles);
c.SetBool("starter.drivableonly", DrivableOnly);
c.SetBool("starter.show.archival", ShowArchivalSceneries);
c.SetBool("starter.hide.archivalvehicles", HideArchivalVehicles);
if (!string.IsNullOrWhiteSpace(LastScenery))
c.Set("starter.last.scenery", LastScenery);
else
c.Remove("starter.last.scenery");
c.SetBool("starter.window.maximized", WindowMaximized);
}
private static int Clamp(int v, int lo, int hi) => v < lo ? lo : (v > hi ? hi : v);
private static int ParseInt(string s, int fallback) =>
int.TryParse(s, NumberStyles.Integer, CultureInfo.InvariantCulture, out int n) ? n : fallback;
private static int IndexOf(string[] values, string token, int fallback)
{
for (int i = 0; i < values.Length; i++)
if (string.Equals(values[i], token, StringComparison.OrdinalIgnoreCase))
return i;
return fallback;
}
private static int MapOldPyScreenPriority(string priority) =>
priority.ToLowerInvariant() switch
{
"lower" => 400,
"lowest" => 800,
"idle" => 1600,
"off" => 0,
_ => 200
};
}