ext/vec1.hpp
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#pragma once
#include "../fwd.hpp"
#include "../detail/type_vec.hpp"
#if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
# if GLM_HAS_UNRESTRICTED_UNIONS
# include "../detail/_swizzle.hpp"
# else
# include "../detail/_swizzle_func.hpp"
# endif
#endif //GLM_SWIZZLE
#include <cstddef>
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_vec1 extension included")
#endif
namespace glm
{
template<typename T, qualifier Q>
struct vec<1, T, Q>
{
// -- Implementation detail --
typedef T value_type;
typedef vec type;
typedef vec<1, bool, Q> bool_type;
// -- Data --
# if GLM_HAS_ONLY_XYZW
T x;
# elif GLM_HAS_ALIGNED_TYPE
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wpedantic"
# endif
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
union
{
T x;
T r;
T s;
/*
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, x)
_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, r)
_GLM_SWIZZLE1_2_MEMBERS(T, Q, tvec2, s)
_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, x)
_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, r)
_GLM_SWIZZLE1_3_MEMBERS(T, Q, tvec3, s)
_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, x)
_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, r)
_GLM_SWIZZLE1_4_MEMBERS(T, Q, tvec4, s)
# endif//GLM_SWIZZLE*/
};
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
# if GLM_COMPILER & GLM_COMPILER_GCC
# pragma GCC diagnostic pop
# endif
# else
union {T x, r, s;};
/*
# if GLM_SWIZZLE == GLM_SWIZZLE_ENABLED
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, P, tvec2, tvec2, tvec3, tvec4)
# endif//GLM_SWIZZLE*/
# endif
// -- Component accesses --
typedef length_t length_type;
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
GLM_FUNC_DECL T & operator[](length_type i);
GLM_FUNC_DECL T const& operator[](length_type i) const;
// -- Implicit basic constructors --
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec() GLM_DEFAULT_CTOR;
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec const& v) GLM_DEFAULT;
template<qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR vec(vec<1, T, P> const& v);
// -- Explicit basic constructors --
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit vec(T scalar);
// -- Conversion vector constructors --
template<typename U, qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<2, U, P> const& v);
template<typename U, qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<3, U, P> const& v);
template<typename U, qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<4, U, P> const& v);
template<typename U, qualifier P>
GLM_FUNC_DECL GLM_CONSTEXPR_CTOR GLM_EXPLICIT vec(vec<1, U, P> const& v);
// -- Swizzle constructors --
/*
# if(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
template<int E0>
GLM_FUNC_DECL tvec(detail::_swizzle<1, T, Q, tvec1, E0, -1,-2,-3> const& that)
{
*this = that();
}
# endif//(GLM_HAS_UNRESTRICTED_UNIONS && (GLM_SWIZZLE == GLM_SWIZZLE_ENABLED))
*/
// -- Unary arithmetic operators --
GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec const& v) GLM_DEFAULT;
template<typename U>
GLM_FUNC_DECL GLM_CONSTEXPR_CXX14 vec & operator=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator+=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator+=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator-=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator-=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator*=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator*=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator/=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator/=(vec<1, U, Q> const& v);
// -- Increment and decrement operators --
GLM_FUNC_DECL vec & operator++();
GLM_FUNC_DECL vec & operator--();
GLM_FUNC_DECL vec operator++(int);
GLM_FUNC_DECL vec operator--(int);
// -- Unary bit operators --
template<typename U>
GLM_FUNC_DECL vec & operator%=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator%=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator&=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator&=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator|=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator|=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator^=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator^=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator<<=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator<<=(vec<1, U, Q> const& v);
template<typename U>
GLM_FUNC_DECL vec & operator>>=(U scalar);
template<typename U>
GLM_FUNC_DECL vec & operator>>=(vec<1, U, Q> const& v);
};
// -- Unary operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v);
// -- Binary operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL vec<1, T, Q> operator~(vec<1, T, Q> const& v);
// -- Boolean operators --
template<typename T, qualifier Q>
GLM_FUNC_DECL bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<typename T, qualifier Q>
GLM_FUNC_DECL bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
template<qualifier Q>
GLM_FUNC_DECL vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
template<qualifier Q>
GLM_FUNC_DECL vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
typedef vec<1, float, highp> highp_vec1;
typedef vec<1, float, mediump> mediump_vec1;
typedef vec<1, float, lowp> lowp_vec1;
typedef vec<1, double, highp> highp_dvec1;
typedef vec<1, double, mediump> mediump_dvec1;
typedef vec<1, double, lowp> lowp_dvec1;
typedef vec<1, int, highp> highp_ivec1;
typedef vec<1, int, mediump> mediump_ivec1;
typedef vec<1, int, lowp> lowp_ivec1;
typedef vec<1, uint, highp> highp_uvec1;
typedef vec<1, uint, mediump> mediump_uvec1;
typedef vec<1, uint, lowp> lowp_uvec1;
typedef vec<1, bool, highp> highp_bvec1;
typedef vec<1, bool, mediump> mediump_bvec1;
typedef vec<1, bool, lowp> lowp_bvec1;
#if GLM_HAS_TEMPLATE_ALIASES
template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
#endif//GLM_HAS_TEMPLATE_ALIASES
// vec1 definition
#if(defined(GLM_PRECISION_HIGHP_BOOL))
typedef highp_bvec1 bvec1;
#elif(defined(GLM_PRECISION_MEDIUMP_BOOL))
typedef mediump_bvec1 bvec1;
#elif(defined(GLM_PRECISION_LOWP_BOOL))
typedef lowp_bvec1 bvec1;
#else
typedef highp_bvec1 bvec1;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_HIGHP_FLOAT))
typedef highp_vec1 vec1;
#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT))
typedef mediump_vec1 vec1;
#elif(defined(GLM_PRECISION_LOWP_FLOAT))
typedef lowp_vec1 vec1;
#else
typedef highp_vec1 vec1;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_HIGHP_DOUBLE))
typedef highp_dvec1 dvec1;
#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE))
typedef mediump_dvec1 dvec1;
#elif(defined(GLM_PRECISION_LOWP_DOUBLE))
typedef lowp_dvec1 dvec1;
#else
typedef highp_dvec1 dvec1;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_HIGHP_INT))
typedef highp_ivec1 ivec1;
#elif(defined(GLM_PRECISION_MEDIUMP_INT))
typedef mediump_ivec1 ivec1;
#elif(defined(GLM_PRECISION_LOWP_INT))
typedef lowp_ivec1 ivec1;
#else
typedef highp_ivec1 ivec1;
#endif//GLM_PRECISION
#if(defined(GLM_PRECISION_HIGHP_UINT))
typedef highp_uvec1 uvec1;
#elif(defined(GLM_PRECISION_MEDIUMP_UINT))
typedef mediump_uvec1 uvec1;
#elif(defined(GLM_PRECISION_LOWP_UINT))
typedef lowp_uvec1 uvec1;
#else
typedef highp_uvec1 uvec1;
#endif//GLM_PRECISION
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE
#include "../detail/type_vec1.inl"
#endif//GLM_EXTERNAL_TEMPLATE
glm::mediump_dvec1
vec< 1, double, mediump > mediump_dvec1
1 component vector of double-precision floating-point numbers using medium precision arithmetic in te...
Definition: ext/vec1.hpp:337
glm::lowp_uvec1
vec< 1, uint, lowp > lowp_uvec1
1 component vector of unsigned integer numbers.
Definition: ext/vec1.hpp:372
glm::highp_ivec1
vec< 1, int, highp > highp_ivec1
1 component vector of signed integer numbers.
Definition: ext/vec1.hpp:347
glm::mediump_ivec1
vec< 1, int, mediump > mediump_ivec1
1 component vector of signed integer numbers.
Definition: ext/vec1.hpp:352
glm::lowp_bvec1
vec< 1, bool, lowp > lowp_bvec1
1 component vector of bool values.
Definition: ext/vec1.hpp:387
glm::uvec1
highp_uvec1 uvec1
1 component vector of unsigned integer numbers.
Definition: ext/vec1.hpp:453
glm::lowp_ivec1
vec< 1, int, lowp > lowp_ivec1
1 component vector of signed integer numbers.
Definition: ext/vec1.hpp:357
glm::mediump_bvec1
vec< 1, bool, mediump > mediump_bvec1
1 component vector of bool values.
Definition: ext/vec1.hpp:382
glm::highp_uvec1
vec< 1, uint, highp > highp_uvec1
1 component vector of unsigned integer numbers.
Definition: ext/vec1.hpp:362
glm
Definition: common.hpp:20
glm::dvec1
highp_dvec1 dvec1
1 component vector of floating-point numbers.
Definition: ext/vec1.hpp:429
glm::lowp_dvec1
vec< 1, double, lowp > lowp_dvec1
1 component vector of double-precision floating-point numbers using low precision arithmetic in term ...
Definition: ext/vec1.hpp:342
glm::highp_dvec1
vec< 1, double, highp > highp_dvec1
1 component vector of double-precision floating-point numbers using high precision arithmetic in term...
Definition: ext/vec1.hpp:332
glm::mediump_vec1
vec< 1, float, mediump > mediump_vec1
1 component vector of single-precision floating-point numbers using medium precision arithmetic in te...
Definition: ext/vec1.hpp:322
glm::ivec1
highp_ivec1 ivec1
1 component vector of signed integer numbers.
Definition: ext/vec1.hpp:441
glm::bvec1
highp_bvec1 bvec1
1 component vector of boolean.
Definition: ext/vec1.hpp:405
glm::highp_bvec1
vec< 1, bool, highp > highp_bvec1
1 component vector of bool values.
Definition: ext/vec1.hpp:377
glm::length
GLM_FUNC_DECL T length(vec< L, T, Q > const &x)
Returns the length of x, i.e., sqrt(x * x).
glm::uint
unsigned int uint
Unsigned integer type.
Definition: type_int.hpp:288
glm::vec1
highp_vec1 vec1
1 component vector of floating-point numbers.
Definition: ext/vec1.hpp:417
glm::mediump_uvec1
vec< 1, uint, mediump > mediump_uvec1
1 component vector of unsigned integer numbers.
Definition: ext/vec1.hpp:367
glm::lowp_vec1
vec< 1, float, lowp > lowp_vec1
1 component vector of single-precision floating-point numbers using low precision arithmetic in term ...
Definition: ext/vec1.hpp:327
glm::highp_vec1
vec< 1, float, highp > highp_vec1
1 component vector of single-precision floating-point numbers using high precision arithmetic in term...
Definition: ext/vec1.hpp:317