cmake_minimum_required(VERSION 3.26)
if(POLICY CMP0058)
	cmake_policy(SET CMP0058 NEW)
endif()
if(POLICY CMP0074)
	cmake_policy(SET CMP0074 NEW)
endif()
if(POLICY CMP0069)
	cmake_policy(SET CMP0069 NEW)
endif()

include(CheckCXXSymbolExists)

set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMake_modules/")

set(DEPS_DIR ${DEPS_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/ref")
project("eu07")

#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -fsanitize=undefined")
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fsanitize=undefined -Wformat")
#set(CMAKE_LD_FLAGS "${CMAKE_LD_FLAGS} -fsanitize=address -fsanitize=undefined")

string(TIMESTAMP VERSION_YEAR "%y")
string(TIMESTAMP VERSION_MONTH "%m")
string(TIMESTAMP VERSION_DAY "%d")

# Use these as version numbers
set(VERSION_MAJOR ${VERSION_YEAR})
set(VERSION_MINOR ${VERSION_MONTH})
set(VERSION_PATCH ${VERSION_DAY})

set(VERSION_STRING "${VERSION_YEAR}.${VERSION_MONTH}.${VERSION_DAY}")


set(CMAKE_CXX_STANDARD 20)

file(GLOB HEADERS "*.h"
"Console/*.h"
"McZapkie/*.h"
"gl/*.h"
"network/*.h"
"vr/*.h"
"network/backend/*.h"
"widgets/*.h"
"launcher/*.h"
"extras/*.h"
"global_include/*.h"
"simulation/*.h"
"scene/*.h"
"scene/eu7/*.h"
"rendering/*.h"
"audio/*.h"
"environment/*.h"
"application/*.h"
"input/*.h"
"scripting/*.h"
"model/*.h"
"utilities/*.h"
"world/*.h"
"vehicle/*.h")

set(GLOBAL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
set(GLOBAL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/global_include")
set(IMGUI_DIR "${CMAKE_CURRENT_SOURCE_DIR}/imgui")

if (APPLE)
	set (CMAKE_FIND_FRAMEWORK LAST)
endif()

option(WITH_OPENGL_MODERN "Compile with OpenGL modern renderer" ON)
option(WITH_OPENGL_LEGACY "Compile with OpenGL legacy renderer" ON)
option(WITH_PYTHON "Compile with python2" ON)
option(WITH_UART "Compile with libserialport" ON)
option(WITH_LUA "Compile with lua scripting support" ON)
option(WITH_OPENVR "Compile with OpenVR" OFF)
option(WITH_ZMQ "Compile with cppzmq" OFF)
option(WITH_CRASHPAD "Compile with crashpad" OFF)
option(WITH_DISCORD_RPC "Compile with DISCORD RICH PRESENCE" ON)
option(USE_LTO "Use link-time optimization" OFF)
option(WITH_BETTER_RENDERER "Experimental multi-backend renderer based on NVRHI" ON)
option(GENERATE_PDB "Generate executable with program debugging symbols" ON)
option(ENABLE_MCC "Enable multicore compilation" ON)
option(WITHDUMPGEN "Enable generating DMP files on crash" ON)
option(ENABLE_AVX2 "Enable AVX2 instruction set (requires AVX2-capable CPU, Haswell/2013 or newer)" ON)
option(WITH_EU7_PARSER "Embed EU07 SCM→EU7 baker (eu07-parser)" ON)

set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)

# vcpkg init
set(VCPKG_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/ref/vcpkg")
set(VCPKG_INSTALLED_PATH "${VCPKG_ROOT}/installed/x64-windows")
list(APPEND CMAKE_PREFIX_PATH "${VCPKG_INSTALLED_PATH}")
list(APPEND CMAKE_MODULE_PATH "${VCPKG_INSTALLED_PATH}/share")

set(SOURCES
"model/Texture.cpp"
"utilities/Timer.cpp"
"world/Track.cpp"
"world/Traction.cpp"
"world/TractionPower.cpp"
"vehicle/Train.cpp"
"world/TrkFoll.cpp"
"vehicle/AirCoupler.cpp"
"model/AnimModel.cpp"
"vehicle/Button.cpp"
"vehicle/Camera.cpp"
"vehicle/Driver.cpp"
"application/driverhints.cpp"
"vehicle/DynObj.cpp"
"EU07.cpp"
"export_e3d_standalone.cpp"
"world/Event.cpp"
"world/EvLaunch.cpp"
"utilities/Float3d.cpp"
"vehicle/Gauge.cpp"
"utilities/Globals.cpp"
"utilities/Logs.cpp"
"McZapkie/friction.cpp"
"McZapkie/hamulce.cpp"
"McZapkie/Mover.cpp"
"McZapkie/Oerlikon_ESt.cpp"
"model/MdlMngr.cpp"
"world/MemCell.cpp"
"model/Model3d.cpp"
"world/mtable.cpp"
"utilities/parser.cpp"
"rendering/nullrenderer.cpp"
"rendering/renderer.cpp"
"model/ResourceManager.cpp"
"scene/sn_utils.cpp"
"world/Segment.cpp"
"environment/sky.cpp"
"environment/sun.cpp"
"environment/stars.cpp"
"rendering/lightarray.cpp"
"environment/skydome.cpp"
"audio/sound.cpp"
"world/Spring.cpp"
"rendering/frustum.cpp"
"application/uilayer.cpp"
"rendering/openglmatrixstack.cpp"
"environment/moon.cpp"
"input/command.cpp"
"input/keyboardinput.cpp"
"input/gamepadinput.cpp"
"input/drivermouseinput.cpp"
"utilities/translation.cpp"
"model/material.cpp"
"stdafx.cpp"
"input/messaging.cpp"
"scene/scene.cpp"
"scene/eu7/eu7_loader.cpp"
"scene/eu7/eu7_load_stats.cpp"
"scene/eu7/eu7_pack_bench.cpp"
"scene/eu7/eu7_section.cpp"
"scene/eu7/eu7_section_stream.cpp"
"scene/eu7/eu7_model_prefetch.cpp"
"scene/eu7/eu7_pack_mesh_loader.cpp"
"scene/eu7/eu7_reader.cpp"
"scene/eu7/eu7_emit.cpp"
"scene/eu7/eu7_apply.cpp"
"scene/eu7/eu7_bake.cpp"
"scene/eu7/v2/eu7v2_bake.cpp"
"scene/eu7/v2/eu7v2_load.cpp"
"scene/eu7/eu7_parameters.cpp"
"scene/scenenode.cpp"
"simulation/simulation.cpp"
"model/vertex.cpp"
"audio/audio.cpp"
"audio/audiorenderer.cpp"
"utilities/motiontelemetry.cpp"
"utilities/utilities.cpp"
"application/uitranscripts.cpp"
"world/station.cpp"
"application/application.cpp"
"simulation/simulationtime.cpp"
"scene/sceneeditor.cpp"
"rendering/screenshot.cpp"
"input/driverkeyboardinput.cpp"
"application/drivermode.cpp"
"application/driveruilayer.cpp"
"application/driveruipanels.cpp"
"input/editorkeyboardinput.cpp"
"application/editormode.cpp"
"input/editormouseinput.cpp"
"application/editoruilayer.cpp"
"application/editoruipanels.cpp"
"application/scenarioloadermode.cpp"
"application/scenarioloaderuilayer.cpp"
"scene/scenenodegroups.cpp"
"simulation/simulationenvironment.cpp"
"simulation/simulationstateserializer.cpp"
"rendering/precipitation.cpp"
"scripting/pythonscreenviewer.cpp"
"utilities/dictionary.cpp"
"rendering/particles.cpp"
"utilities/headtrack.cpp"
"scripting/ladderlogic.cpp"
"rendering/geometrybank.cpp"
"rendering/openglcolor.cpp"
"simulation/simulationsounds.cpp"
"rendering/openglcamera.cpp"

"network/network.cpp"
"network/message.cpp"
"network/manager.cpp"
"network/backend/asio.cpp"

"widgets/vehiclelist.cpp"
"widgets/map.cpp"
"widgets/map_objects.cpp"
"widgets/popup.cpp"
"widgets/time.cpp"
"widgets/vehicleparams.cpp"
"widgets/trainingcard.cpp"
"widgets/perfgraphs.cpp"

"${DEPS_DIR}/glad/src/glad.c"
"${DEPS_DIR}/dds-ktx/src/dds-ktx.c"

"gl/shader.cpp"
"gl/vao.cpp"
"gl/ubo.cpp"
"gl/framebuffer.cpp"
"gl/renderbuffer.cpp"
"gl/postfx.cpp"
"gl/cubemap.cpp"
"gl/glsl_common.cpp"
"gl/buffer.cpp"
"gl/fence.cpp"
"gl/pbo.cpp"
"gl/query.cpp"

"imgui/imgui.cpp"
"imgui/imgui_demo.cpp"
"imgui/imgui_draw.cpp"
"imgui/imgui_widgets.cpp"
"imgui/imgui_impl_glfw.cpp"

"stb/stb_image.c"

"launcher/launchermode.cpp"
"launcher/scenery_list.cpp"
"launcher/launcheruilayer.cpp"
"launcher/vehicle_picker.cpp"
"launcher/keymapper.cpp"
"launcher/textures_scanner.cpp"
"launcher/scenery_scanner.cpp"

"vr/vr_interface.cpp"
)

set(DEFINITIONS)
set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl3.cpp")
set(SOURCES ${SOURCES} "imgui/imgui_impl_opengl2.cpp")
set_source_files_properties("imgui/imgui_impl_opengl3.cpp" PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
set_source_files_properties("imgui/imgui_impl_opengl2.cpp" PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)

if (WITH_CRASHPAD)
	set(DEFINITIONS ${DEFINITIONS} "WITH_CRASHPAD")
	set(SOURCES ${SOURCES} "utilities/crashreporter.cpp")
	if (WIN32)
		include_directories("${DEPS_DIR}/crashpad/include" "${DEPS_DIR}/crashpad/include/mini_chromium")
	else()
		include_directories("${DEPS_DIR}/crashpad/crashpad" "${DEPS_DIR}/crashpad/crashpad/third_party/mini_chromium/mini_chromium")
	endif()
endif()

if (WITH_PYTHON)
	set(DEFINITIONS ${DEFINITIONS} "WITH_PYTHON")
	set(SOURCES ${SOURCES} "scripting/PyInt.cpp")
else()
	set(SOURCES ${SOURCES} "scripting/PyIntStub.cpp")
endif()

if (WITH_UART)
	set(DEFINITIONS ${DEFINITIONS} "WITH_UART")
	set(SOURCES ${SOURCES} "utilities/uart.cpp")
endif()

if (WITH_ZMQ)
	set(DEFINITIONS ${DEFINITIONS} "WITH_ZMQ")
	set(SOURCES ${SOURCES} "input/zmq_input.cpp")
endif()

if (WITH_OPENVR)
	set(DEFINITIONS ${DEFINITIONS} "WITH_OPENVR")
	set(SOURCES ${SOURCES} "vr/openvr_imp.cpp")
endif()

if (WITH_LUA)
	set(DEFINITIONS ${DEFINITIONS} "WITH_LUA")
	set(SOURCES ${SOURCES} "scripting/lua.cpp")
endif()

if (WITHDUMPGEN)
	set(DEFINITIONS ${DEFINITIONS} "WITHDUMPGEN")
endif()

if (WITH_OPENGL_MODERN)
        set(SOURCES ${SOURCES}
            "rendering/opengl33geometrybank.cpp"
            "rendering/opengl33light.cpp"
            "rendering/opengl33skydome.cpp"
            "rendering/opengl33precipitation.cpp"
            "rendering/opengl33particles.cpp"
            "rendering/opengl33renderer.cpp")
		set(DEFINITIONS ${DEFINITIONS} "WITH_OPENGL_MODERN")
endif()

if (WITH_OPENGL_LEGACY)
        set(SOURCES ${SOURCES}
            "rendering/openglgeometrybank.cpp"
            "rendering/opengllight.cpp"
            "rendering/openglskydome.cpp"
            "rendering/openglprecipitation.cpp"
            "rendering/openglparticles.cpp"
            "rendering/openglrenderer.cpp")
		set(DEFINITIONS ${DEFINITIONS} "WITH_OPENGL_LEGACY")
endif()

add_subdirectory("${DEPS_DIR}/glfw/" EXCLUDE_FROM_ALL)

set(SOURCES ${SOURCES} "extras/piped_proc.cpp" "widgets/cameraview_extcam.cpp")

find_package(Git)

if (GIT_FOUND AND EXISTS "${CMAKE_SOURCE_DIR}/.git")
	execute_process(
	  COMMAND ${GIT_EXECUTABLE} describe --match=DUMMY --always --dirty
	  WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
	  OUTPUT_VARIABLE GIT_HASH
	  OUTPUT_STRIP_TRAILING_WHITESPACE
	)

    execute_process(
	  COMMAND ${GIT_EXECUTABLE} show -s --format=%ci
	  WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
	  OUTPUT_VARIABLE SRC_DATE
	  OUTPUT_STRIP_TRAILING_WHITESPACE
	)

    execute_process(
	  COMMAND ${GIT_EXECUTABLE} show -s --format=%cs
	  WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
	  OUTPUT_VARIABLE SRC_SHORT_DATE
	  OUTPUT_STRIP_TRAILING_WHITESPACE
	)
else()
	string(TIMESTAMP SRC_SHORT_DATE %Y-%m-%d UTC)
	string(TIMESTAMP SRC_DATE UTC)
	set(GIT_HASH "(unknown)")
endif()

configure_file("${CMAKE_SOURCE_DIR}/version_info.h.in" "${CMAKE_BINARY_DIR}/geninc/version_info.h")

set (PREFIX "")

set(OPENVR_LIBRARY "openvr_api")
set(OPENVR_INCLUDE_DIR "")

if (WIN32)
	set(DEFINITIONS ${DEFINITIONS} "HAVE_ROUND") # to make pymath to not redefine round
	# set(DEFINITIONS ${DEFINITIONS} "GLFW_DLL")

	set(SOURCES ${SOURCES} "windows.cpp" "Console.cpp" "Console/LPT.cpp" "Console/PoKeys55.cpp")
	#set(GLFW3_INCLUDE_DIR ${GLFW3_INCLUDE_DIR} "${DEPS_DIR}/glfw/include/")
	set(PNG_INCLUDE_DIRS ${PNG_INCLUDE_DIRS} "${DEPS_DIR}/libpng/include/")
	#set(ZLIB_INCLUDE_DIR ${ZLIB_INCLUDE_DIR} "${DEPS_DIR}/zlib/")
	set(OPENAL_INCLUDE_DIR ${OPENAL_INCLUDE_DIR} "${DEPS_DIR}/openal/include")
	set(LIBSNDFILE_INCLUDE_DIR ${LIBSNDFILE_INCLUDE_DIR} "${DEPS_DIR}/libsndfile/include")
	set(LUAJIT_INCLUDE_DIR ${LUAJIT_INCLUDE_DIR} "${DEPS_DIR}/luajit/include")
	set(PYTHON_INCLUDE_DIR ${PYTHON_INCLUDE_DIR} "${DEPS_DIR}/python/include")
	set(libserialport_INCLUDE_DIR ${LIBSERIALPORT_INCLUDE_DIR} "${DEPS_DIR}/libserialport/include")
	set(OPENVR_INCLUDE_DIR "${DEPS_DIR}/openvr/include")

	#if(${CMAKE_EXE_LINKER_FLAGS} STREQUAL "/machine:x64")
	#	set (ARCH "x64")
	#else()
	#	set (ARCH "x86")
	#endif()

	set(ARCH "x64")
	set (PREFIX "-${ARCH}")

	#set(GLFW3_LIBRARIES ${GLFW3_LIBRARIES} "${DEPS_DIR}/glfw/lib/${ARCH}/glfw3dll.lib")
	set(PNG_LIBRARIES ${PNG_LIBRARIES} "${DEPS_DIR}/libpng/lib/${ARCH}/libpng16.lib")
	set(OPENAL_LIBRARY ${OPENAL_LIBRARY} "${DEPS_DIR}/openal/lib/${ARCH}/OpenAL32.lib")
	set(LIBSNDFILE_LIBRARY ${LIBSNDFILE_LIBRARY} "${DEPS_DIR}/libsndfile/lib/${ARCH}/libsndfile-1.lib")
	set(LUAJIT_LIBRARIES ${LUAJIT_LIBRARIES} "${DEPS_DIR}/luajit/lib/${ARCH}/lua51.lib")
	set(PYTHON_LIBRARY ${PYTHON_LIBRARY} "${DEPS_DIR}/python/lib/${ARCH}/python27.lib")
	set(libserialport_LIBRARY ${LIBSERIALPORT_LIBRARY} "${DEPS_DIR}/libserialport/lib/${ARCH}/libserialport-0.lib")
	set(cppzmq_LIBRARY ${cppzmq_LIBRARY} "${DEPS_DIR}/cppzmq/lib/${ARCH}/libzmq.lib")
	set(OPENVR_LIBRARY "${DEPS_DIR}/openvr/lib/${ARCH}/openvr_api.lib")
endif()

set(cppzmq_INCLUDE_DIR ${cppzmq_INCLUDE_DIR} "${DEPS_DIR}/cppzmq/include")
set(GLM_INCLUDE_DIR ${GLM_INCLUDE_DIR} "${DEPS_DIR}/glm/")

# Process version.rc.in into version.rc
configure_file(${CMAKE_SOURCE_DIR}/eu07.rc.in
               ${CMAKE_BINARY_DIR}/eu07.rc @ONLY)

if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
    set(SOURCES ${SOURCES} ${CMAKE_BINARY_DIR}/eu07.rc)
    set(SOURCES ${SOURCES} eu07.ico)
    add_compile_options("/utf-8")
endif()

find_package(Threads REQUIRED)

set(EU07_BAKE_LIBS "")
if(WITH_EU7_PARSER)
	set(EU07_PARSER_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/eu07-parser/include")
	if(NOT EXISTS "${EU07_PARSER_INCLUDE}/eu07/parser.hpp")
		message(FATAL_ERROR "EU07 parser headers missing at ${EU07_PARSER_INCLUDE}. Sync eu07-parser/include from the parser repo.")
	endif()

	add_library(eu07_bake STATIC "scene/eu7/eu7_bake_parser.cpp" "scene/eu7/v2/eu7v2_emit_runtime.cpp")
	target_compile_features(eu07_bake PUBLIC cxx_std_23)
	set_target_properties(eu07_bake PROPERTIES CXX_STANDARD 23 CXX_STANDARD_REQUIRED ON)
	target_include_directories(eu07_bake PRIVATE "${EU07_PARSER_INCLUDE}" "${CMAKE_CURRENT_SOURCE_DIR}")
	target_link_libraries(eu07_bake PUBLIC Threads::Threads)
	if(WIN32)
		target_link_libraries(eu07_bake PUBLIC psapi)
	endif()
	if(MSVC)
		target_compile_options(eu07_bake PRIVATE /utf-8 /Zc:__cplusplus /EHsc /wd4834)
	endif()
	list(APPEND EU07_BAKE_LIBS eu07_bake)
endif()

add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})

target_compile_definitions(${PROJECT_NAME} PRIVATE ${DEFINITIONS})
if(WITH_EU7_PARSER)
	target_compile_definitions(${PROJECT_NAME} PRIVATE WITH_EU7_PARSER=1)
endif()

target_include_directories(${PROJECT_NAME} PRIVATE
	"."
	"Console"
	"McZapkie"
	"gl"
	"${DEPS_DIR}/glad/include"
	"${DEPS_DIR}/dds-ktx/include"
	"${CMAKE_BINARY_DIR}/geninc"
	"${GLOBAL_INCLUDE_DIR}")

if (${CMAKE_CXX_COMPILER_ID} STREQUAL MSVC)
	# override cmake defaults
	set(CMAKE_CXX_FLAGS_RELWITHDEBINFO " /MD /Zi /O2 /DNDEBUG")
	set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO " /DEBUG /INCREMENTAL:NO /OPT:REF /OPT:ICF")

	target_link_options(${PROJECT_NAME} PRIVATE "/MAP")

	# /wd4996: disable "deprecation" warnings
	# /wd4244: disable warnings for conversion with possible loss of data
	# /wd5033: disable because it is all over Python headers
	set_target_properties(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "/wd4996 /wd4244 /wd5033")
	set_target_properties(${PROJECT_NAME} PROPERTIES LINK_FLAGS "/LARGEADDRESSAWARE")
endif()

set_target_properties( ${PROJECT_NAME}
    PROPERTIES
    ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
    LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
    RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
    PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/pdb"
	OUTPUT_NAME "${PROJECT_NAME}${PREFIX}_${SRC_SHORT_DATE}_${GIT_HASH}"
	DEBUG_POSTFIX "_d"
)

check_cxx_symbol_exists(__GNUC__ "" COMPILER_HAVE_GNUC)
if (COMPILER_HAVE_GNUC)
	set_target_properties(${PROJECT_NAME} PROPERTIES COMPILE_FLAGS "-fvisibility=hidden")
endif()

if(NOT ${CMAKE_VERSION} VERSION_LESS "3.16.0")
	option(USE_PCH "Use precompiled header" ON)

	if (USE_PCH)
		target_precompile_headers(${PROJECT_NAME} PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_CURRENT_SOURCE_DIR}/stdafx.h>")
		set_source_files_properties("/glad/src/glad.c" "ref/dds-ktx/src/dds-ktx.c" "stb/stb_image.c"
			"imgui/imgui.cpp" "imgui/imgui_demo.cpp" "imgui/imgui_draw.cpp" "imgui/imgui_widgets.cpp" "imgui/imgui_impl_glfw.cpp"
			"scene/eu7/eu7_bake_parser.cpp"
			PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
	endif()
endif()

if (USE_LTO)
	set_property(TARGET ${PROJECT_NAME} PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE)
endif()

if (WITH_OPENVR)
	target_include_directories(${PROJECT_NAME} PRIVATE ${OPENVR_INCLUDE_DIR})
	target_link_libraries(${PROJECT_NAME} ${OPENVR_LIBRARY})
endif()

if (WITH_CRASHPAD)
	if (WIN32)
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/lib_md/base.lib")
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/lib_md/client.lib")
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/lib_md/util.lib")
	else()
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/crashpad/out/Default/obj/client/libclient.a")
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/crashpad/out/Default/obj/util/libutil.a")
		target_link_libraries(${PROJECT_NAME} "${DEPS_DIR}/crashpad/crashpad/out/Default/obj/third_party/mini_chromium/mini_chromium/base/libbase.a")
	endif()
endif()

target_link_libraries(${PROJECT_NAME} glfw)

if (WITH_PYTHON)
	find_package(PythonLibs 2 REQUIRED)
	target_include_directories(${PROJECT_NAME} PRIVATE ${PYTHON_INCLUDE_DIRS})
	target_link_libraries(${PROJECT_NAME} ${PYTHON_LIBRARIES})
endif()

if (NOT WIN32)
	find_package(PNG 1.6 REQUIRED)
	target_link_libraries(${PROJECT_NAME} PNG::PNG)
else()
	include_directories(${PNG_INCLUDE_DIRS})
	target_link_libraries(${PROJECT_NAME} ${PNG_LIBRARIES})
endif()

target_link_libraries(${PROJECT_NAME} Threads::Threads ${EU07_BAKE_LIBS})

find_package(GLM REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE ${GLM_INCLUDE_DIR})

# JSON lib
add_subdirectory(ref/json)
target_link_libraries(${PROJECT_NAME} nlohmann_json::nlohmann_json)
target_include_directories(${PROJECT_NAME} PRIVATE ${NLOHMANN_JSON_INCLUDE_INSTALL_DIR})



if (WITH_DISCORD_RPC)
	add_subdirectory(ref/discord-rpc)
	set_target_properties(discord-rpc PROPERTIES FOLDER "libraries")
	target_link_libraries(${PROJECT_NAME} discord-rpc)

	# Add the include directory so the compiler can find discord_rpc.h
	target_include_directories(${PROJECT_NAME} PUBLIC
		"${CMAKE_CURRENT_SOURCE_DIR}/ref/discord-rpc/include"
	)

	target_compile_definitions(${PROJECT_NAME} PUBLIC WITH_DISCORD_RPC=1)
else()
	target_compile_definitions(${PROJECT_NAME} PUBLIC WITH_DISCORD_RPC=0)
endif()

find_package(OpenAL REQUIRED)
if (TARGET OpenAL::OpenAL)
	target_link_libraries(${PROJECT_NAME} OpenAL::OpenAL)
else()
	target_include_directories(${PROJECT_NAME} PRIVATE ${OPENAL_INCLUDE_DIR})
	target_link_libraries(${PROJECT_NAME} ${OPENAL_LIBRARY})
endif()

find_package(SndFile REQUIRED)
target_link_libraries(${PROJECT_NAME} SndFile::sndfile)

if (WITH_LUA)
	find_package(LuaJIT REQUIRED)
	target_include_directories(${PROJECT_NAME} PRIVATE ${LUAJIT_INCLUDE_DIR})
	target_link_libraries(${PROJECT_NAME} ${LUAJIT_LIBRARIES})
endif()

if (WITH_UART)
	find_package(libserialport REQUIRED)
	target_include_directories(${PROJECT_NAME} PRIVATE ${libserialport_INCLUDE_DIR})
	target_link_libraries(${PROJECT_NAME} ${libserialport_LIBRARY})
endif()

find_package(ASIO REQUIRED)
target_link_libraries(${PROJECT_NAME} asio::asio)

if (WIN32)
	target_link_libraries(${PROJECT_NAME} ws2_32)
endif()

if (WITH_ZMQ)
	find_package(cppzmq REQUIRED)
	target_include_directories(${PROJECT_NAME} PRIVATE ${cppzmq_INCLUDE_DIR})
	target_link_libraries(${PROJECT_NAME} ${cppzmq_LIBRARY})
endif()

if (WIN32)
	add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
			COMMAND ${CMAKE_COMMAND} -E copy -t $<TARGET_FILE_DIR:${PROJECT_NAME}> $<TARGET_RUNTIME_DLLS:${PROJECT_NAME}>
			COMMAND_EXPAND_LISTS
	)
endif ()

if (WITH_BETTER_RENDERER)
    add_subdirectory("betterRenderer")
	set_target_properties(betterRenderer betterRenderer_fsr2 betterRenderer_shaders PROPERTIES FOLDER "renderers")
	target_link_libraries(${PROJECT_NAME} "betterRenderer")
endif ()


# Enable compiling with debug symbols
if(GENERATE_PDB)
    if (MSVC)
        # Ensure Debug and Release configurations use appropriate runtime libraries
        set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Zi /MDd")
        set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Zi /MD")

        # Add compile options for debugging
        add_compile_options(/Zi)   # Always enable debug symbols
        add_link_options(/DEBUG /MAP)

        # Ensure that the PCH is built with the correct runtime library for each configuration
        set_target_properties(${PROJECT_NAME} PROPERTIES
            COMPILE_OPTIONS "$<$<CONFIG:Debug>:/MDd>$<$<CONFIG:Release>:/MD>")
    else()
        # GCC/Clang (ensure -g is set for all configurations)
        add_compile_options(-g)
    endif()
endif()

if(ENABLE_MCC AND MSVC)
    message(STATUS "Enabling multi-processor compilation for MSVC.")
	add_compile_options(/MP)
endif()

if(ENABLE_AVX2)
    message(STATUS "Enabling AVX2 instruction set.")
    if (MSVC)
        target_compile_options(${PROJECT_NAME} PRIVATE /arch:AVX2)
    else()
        target_compile_options(${PROJECT_NAME} PRIVATE -mavx2)
    endif()
endif()