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maintenance: settings item refactoring, include dependencies fixes
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light.h
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23
light.h
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "color.h"
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// a simple light source, either omni- or directional
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struct basic_light {
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glm::vec4 ambient { colors::none };
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glm::vec4 diffuse { colors::white };
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glm::vec4 specular { colors::white };
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glm::vec3 position;
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glm::vec3 direction;
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bool is_omnidirectional { true };
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};
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