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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 03:09:18 +02:00
maintenance: settings item refactoring, include dependencies fixes
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320
utilities.cpp
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320
utilities.cpp
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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/*
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MaSzyna EU07 - SPKS
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Brakes.
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Copyright (C) 2007-2014 Maciej Cierniak
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*/
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#include "stdafx.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#ifndef WIN32
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#include <unistd.h>
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#endif
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#ifdef WIN32
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#define stat _stat
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#endif
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#include "utilities.h"
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#include "globals.h"
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bool DebugModeFlag = false;
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bool FreeFlyModeFlag = false;
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bool EditorModeFlag = true;
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bool DebugCameraFlag = false;
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double Max0R(double x1, double x2)
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{
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if (x1 > x2)
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return x1;
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else
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return x2;
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}
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double Min0R(double x1, double x2)
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{
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if (x1 < x2)
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return x1;
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else
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return x2;
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}
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// shitty replacement for Borland timestamp function
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// TODO: replace with something sensible
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std::string Now() {
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std::time_t timenow = std::time( nullptr );
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std::tm tm = *std::localtime( &timenow );
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std::stringstream converter;
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converter << std::put_time( &tm, "%c" );
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return converter.str();
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}
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bool SetFlag( int &Flag, int const Value ) {
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if( Value > 0 ) {
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if( false == TestFlag( Flag, Value ) ) {
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Flag |= Value;
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return true; // true, gdy było wcześniej 0 i zostało ustawione
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}
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}
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else if( Value < 0 ) {
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// Value jest ujemne, czyli zerowanie flagi
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return ClearFlag( Flag, -Value );
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}
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return false;
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}
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bool ClearFlag( int &Flag, int const Value ) {
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if( true == TestFlag( Flag, Value ) ) {
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Flag &= ~Value;
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return true;
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}
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else {
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return false;
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}
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}
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inline double Random(double a, double b)
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{
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std::uniform_real_distribution<> dis(a, b);
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return dis(Global.random_engine);
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}
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bool FuzzyLogic(double Test, double Threshold, double Probability)
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{
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if ((Test > Threshold) && (!DebugModeFlag))
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return
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(Random() < Probability * Threshold * 1.0 / Test) /*im wiekszy Test tym wieksza szansa*/;
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else
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return false;
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}
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bool FuzzyLogicAI(double Test, double Threshold, double Probability)
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{
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if ((Test > Threshold))
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return
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(Random() < Probability * Threshold * 1.0 / Test) /*im wiekszy Test tym wieksza szansa*/;
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else
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return false;
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}
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std::string DUE(std::string s) /*Delete Before Equal sign*/
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{
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//DUE = Copy(s, Pos("=", s) + 1, length(s));
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return s.substr(s.find("=") + 1, s.length());
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}
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std::string DWE(std::string s) /*Delete After Equal sign*/
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{
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size_t ep = s.find("=");
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if (ep != std::string::npos)
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//DWE = Copy(s, 1, ep - 1);
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return s.substr(0, ep);
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else
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return s;
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}
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std::string ExchangeCharInString( std::string const &Source, char const From, char const To )
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{
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std::string replacement; replacement.reserve( Source.size() );
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std::for_each(
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std::begin( Source ), std::end( Source ),
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[&](char const idx) {
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if( idx != From ) { replacement += idx; }
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else { replacement += To; } } );
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return replacement;
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}
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std::vector<std::string> &Split(const std::string &s, char delim, std::vector<std::string> &elems)
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{ // dzieli tekst na wektor tekstow
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std::stringstream ss(s);
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std::string item;
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while (std::getline(ss, item, delim))
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{
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elems.push_back(item);
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}
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return elems;
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}
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std::vector<std::string> Split(const std::string &s, char delim)
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{ // dzieli tekst na wektor tekstow
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std::vector<std::string> elems;
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Split(s, delim, elems);
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return elems;
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}
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std::vector<std::string> Split(const std::string &s)
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{ // dzieli tekst na wektor tekstow po białych znakach
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std::vector<std::string> elems;
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std::stringstream ss(s);
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std::string item;
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while (ss >> item)
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{
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elems.push_back(item);
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}
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return elems;
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}
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std::string to_string(int _Val)
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{
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std::ostringstream o;
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o << _Val;
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return o.str();
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};
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std::string to_string(unsigned int _Val)
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{
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std::ostringstream o;
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o << _Val;
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return o.str();
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};
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std::string to_string(double _Val)
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{
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std::ostringstream o;
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o << _Val;
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return o.str();
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};
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std::string to_string(int _Val, int precision)
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{
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std::ostringstream o;
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o << std::fixed << std::setprecision(precision);
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o << _Val;
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return o.str();
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};
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std::string to_string(double _Val, int precision)
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{
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std::ostringstream o;
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o << std::fixed << std::setprecision(precision);
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o << _Val;
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return o.str();
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};
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std::string to_string(int _Val, int precision, int width)
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{
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std::ostringstream o;
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o.width(width);
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o << std::fixed << std::setprecision(precision);
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o << _Val;
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return o.str();
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};
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std::string to_string(double const Value, int const Precision, int const Width)
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{
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std::ostringstream converter;
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converter << std::setw( Width ) << std::fixed << std::setprecision(Precision) << Value;
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return converter.str();
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};
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std::string to_hex_str( int const Value, int const Width )
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{
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std::ostringstream converter;
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converter << "0x" << std::uppercase << std::setfill( '0' ) << std::setw( Width ) << std::hex << Value;
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return converter.str();
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};
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int stol_def(const std::string &str, const int &DefaultValue) {
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int result { DefaultValue };
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std::stringstream converter;
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converter << str;
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converter >> result;
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return result;
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}
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std::string ToLower(std::string const &text)
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{
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std::string lowercase( text );
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std::transform(text.begin(), text.end(), lowercase.begin(), ::tolower);
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return lowercase;
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}
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std::string ToUpper(std::string const &text)
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{
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std::string uppercase( text );
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std::transform(text.begin(), text.end(), uppercase.begin(), ::toupper);
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return uppercase;
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}
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// replaces polish letters with basic ascii
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void
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win1250_to_ascii( std::string &Input ) {
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std::unordered_map<char, char> charmap{
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{ 165, 'A' }, { 198, 'C' }, { 202, 'E' }, { 163, 'L' }, { 209, 'N' }, { 211, 'O' }, { 140, 'S' }, { 143, 'Z' }, { 175, 'Z' },
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{ 185, 'a' }, { 230, 'c' }, { 234, 'e' }, { 179, 'l' }, { 241, 'n' }, { 243, 'o' }, { 156, 's' }, { 159, 'z' }, { 191, 'z' }
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};
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std::unordered_map<char, char>::const_iterator lookup;
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for( auto &input : Input ) {
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if( ( lookup = charmap.find( input ) ) != charmap.end() )
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input = lookup->second;
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}
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}
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// Ra: tymczasowe rozwiązanie kwestii zagranicznych (czeskich) napisów
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char bezogonkowo[] = "E?,?\"_++?%S<STZZ?`'\"\".--??s>stzz"
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" ^^L$A|S^CS<--RZo±,l'uP.,as>L\"lz"
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"RAAAALCCCEEEEIIDDNNOOOOxRUUUUYTB"
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"raaaalccceeeeiiddnnoooo-ruuuuyt?";
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std::string Bezogonkow(std::string str, bool _)
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{ // wycięcie liter z ogonkami, bo OpenGL nie umie wyświetlić
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for (unsigned int i = 1; i < str.length(); ++i)
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if (str[i] & 0x80)
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str[i] = bezogonkowo[str[i] & 0x7F];
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else if (str[i] < ' ') // znaki sterujące nie są obsługiwane
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str[i] = ' ';
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else if (_)
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if (str[i] == '_') // nazwy stacji nie mogą zawierać spacji
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str[i] = ' '; // więc trzeba wyświetlać inaczej
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return str;
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};
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template <>
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bool
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extract_value( bool &Variable, std::string const &Key, std::string const &Input, std::string const &Default ) {
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auto value = extract_value( Key, Input );
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if( false == value.empty() ) {
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// set the specified variable to retrieved value
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Variable = ( ToLower( value ) == "yes" );
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return true; // located the variable
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}
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else {
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// set the variable to provided default value
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if( false == Default.empty() ) {
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Variable = ( ToLower( Default ) == "yes" );
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}
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return false; // couldn't locate the variable in provided input
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}
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}
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bool
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FileExists( std::string const &Filename ) {
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std::ifstream file( Filename );
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return( true == file.is_open() );
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}
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// returns time of last modification for specified file
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std::time_t
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last_modified( std::string const &Filename ) {
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struct stat filestat;
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if( ::stat( Filename.c_str(), &filestat ) == 0 ) { return filestat.st_mtime; }
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else { return 0; }
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}
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