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fog range slider

This commit is contained in:
tmj-fstate
2020-01-24 17:26:44 +01:00
parent f14b2c1343
commit 0526833e42
4 changed files with 11 additions and 5 deletions

View File

@@ -78,7 +78,7 @@ struct global_settings {
bool bLiveTraction{ true };
float Overcast{ 0.1f }; // NOTE: all this weather stuff should be moved elsewhere
glm::vec3 FogColor = { 0.6f, 0.7f, 0.8f };
double fFogEnd{ 7500 };
float fFogEnd{ 7500 };
std::string Season{}; // season of the year, based on simulation date
std::string Weather{ "cloudy:" }; // current weather
bool FullPhysics{ true }; // full calculations performed for each simulation step