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Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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39
application/scenarioloadermode.h
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39
application/scenarioloadermode.h
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "applicationmode.h"
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#include "simulation.h"
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class scenarioloader_mode : public application_mode {
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std::shared_ptr<simulation::deserializer_state> state;
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std::chrono::system_clock::time_point timestart;
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public:
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// constructors
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scenarioloader_mode();
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// methods
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// initializes internal data structures of the mode. returns: true on success, false otherwise
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bool init() override;
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// mode-specific update of simulation data. returns: false on error, true otherwise
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bool update() override;
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// maintenance method, called when the mode is activated
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void enter() override;
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// maintenance method, called when the mode is deactivated
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void exit() override;
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// input handlers
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void on_key( int const Key, int const Scancode, int const Action, int const Mods ) override { ; }
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void on_cursor_pos( double const Horizontal, double const Vertical ) override { ; }
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void on_mouse_button( int const Button, int const Action, int const Mods ) override { ; }
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void on_scroll( double const Xoffset, double const Yoffset ) override { ; }
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void on_window_resize( int w, int h ) override { ; }
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void on_event_poll() override { ; }
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bool is_command_processor() const override;
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};
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