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Reorganize source files into logical subdirectories
Co-authored-by: Hirek193 <23196899+Hirek193@users.noreply.github.com>
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29
rendering/opengllight.h
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29
rendering/opengllight.h
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/*
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This Source Code Form is subject to the
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terms of the Mozilla Public License, v.
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2.0. If a copy of the MPL was not
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distributed with this file, You can
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obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#pragma once
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#include "light.h"
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struct opengl_light : public basic_light {
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GLuint id { (GLuint)-1 };
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void
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apply_intensity( float const Factor = 1.0f );
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void
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apply_angle();
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opengl_light &
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operator=( basic_light const &Right ) {
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basic_light::operator=( Right );
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return *this; }
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};
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//---------------------------------------------------------------------------
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