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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-07-22 12:49:18 +02:00

build 210509. configurable max draw range factor, moon visualization enhancement, night lighting tweak, minor bug fixes

This commit is contained in:
tmj-fstate
2021-05-10 00:50:54 +02:00
parent 51415ef71f
commit 05d8af139a
13 changed files with 95 additions and 52 deletions

View File

@@ -148,8 +148,8 @@ struct global_settings {
bool ResourceMove{ false }; // gfx resources are moved between cpu and gpu side instead of sending a copy
bool compress_tex{ true }; // all textures are compressed on gpu side
std::string asSky{ "1" };
double fFpsAverage{ 20.0 }; // oczekiwana wartosć FPS
double fFpsDeviation{ 5.0 }; // odchylenie standardowe FPS
float fFpsAverage{ 0.f }; // oczekiwana wartosć FPS
float fFpsDeviation{ 5.f }; // odchylenie standardowe FPS
double fFpsMin{ 30.0 }; // dolna granica FPS, przy której promień scenerii będzie zmniejszany
double fFpsMax{ 65.0 }; // górna granica FPS, przy której promień scenerii będzie zwiększany
// audio
@@ -228,6 +228,7 @@ struct global_settings {
bool gfx_extraeffects = true;
bool gfx_shadergamma = false;
bool gfx_usegles = false;
float gfx_distance_factor_max { 3.f };
std::string exec_on_exit;