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build 171030: binary serialization for region terrain
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2
vertex.h
2
vertex.h
@@ -50,6 +50,8 @@ struct world_vertex {
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Left *= Right;
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return Left; }
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// methods
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void serialize( std::ostream& ) const;
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void deserialize( std::istream& );
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// wyliczenie współrzędnych i mapowania punktu na środku odcinka v1<->v2
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void
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set_half( world_vertex const &Vertex1, world_vertex const &Vertex2 ) {
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