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Resolve conflicts for merge
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@@ -83,6 +83,7 @@ struct global_settings {
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bool file_binary_terrain{ true }; // enable binary terrain (de)serialization
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bool file_binary_terrain_state{true};
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// logs
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bool priorityLoadText3D{false}; // ladowanie T3D priorytetowo
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int iWriteLogEnabled{ 3 }; // maska bitowa: 1-zapis do pliku, 2-okienko, 4-nazwy torów
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bool MultipleLogs{ false };
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unsigned int DisabledLogTypes{ 0 };
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