mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-03-22 15:05:03 +01:00
Move DiscordRPC to separate threaad
This commit is contained in:
108
application.cpp
108
application.cpp
@@ -176,6 +176,60 @@ int eu07_application::run_crashgui()
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
void eu07_application::DiscordRPCService()
|
||||
{
|
||||
// initialize discord-rpc
|
||||
WriteLog("Initializing Discord Rich Presence...");
|
||||
static const char *discord_app_id = "1343662664504840222";
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
Discord_Initialize(discord_app_id, &handlers, 1, nullptr);
|
||||
|
||||
std::string rpcScnName = Global.SceneryFile;
|
||||
if (rpcScnName[0] == '$')
|
||||
rpcScnName.erase(0, 1);
|
||||
rpcScnName.erase(rpcScnName.size() - 4, 4);
|
||||
if (rpcScnName.find('_') != std::string::npos)
|
||||
{
|
||||
std::replace(rpcScnName.begin(), rpcScnName.end(), '_', ' ');
|
||||
}
|
||||
|
||||
// calculate startup timestamp
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto now_c = std::chrono::system_clock::to_time_t(now);
|
||||
|
||||
// Init RPC object
|
||||
static DiscordRichPresence discord_rpc;
|
||||
memset(&discord_rpc, 0, sizeof(discord_rpc));
|
||||
// realworld timestamp from datetime
|
||||
discord_rpc.startTimestamp = static_cast<int64_t>(now_c);
|
||||
static std::string state = "Sceneria: " + rpcScnName;
|
||||
discord_rpc.state = state.c_str();
|
||||
discord_rpc.details = "Ładowanie scenerii";
|
||||
discord_rpc.largeImageKey = "logo";
|
||||
discord_rpc.largeImageText = "MaSzyna";
|
||||
|
||||
// First RPC upload
|
||||
Discord_UpdatePresence(&discord_rpc);
|
||||
|
||||
// run loop
|
||||
while (!glfwWindowShouldClose(m_windows.front()) && !m_modestack.empty())
|
||||
{
|
||||
// Discord RPC updater
|
||||
if (simulation::is_ready)
|
||||
{
|
||||
std::string PlayerVehicle = simulation::Train->name();
|
||||
// make to upper
|
||||
for (auto &c : PlayerVehicle)
|
||||
c = toupper(c);
|
||||
|
||||
PlayerVehicle = "Prowadzi: " + PlayerVehicle;
|
||||
discord_rpc.details = PlayerVehicle.c_str();
|
||||
Discord_UpdatePresence(&discord_rpc);
|
||||
}
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5000)); // update RPC every 5 secs
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
eu07_application::init( int Argc, char *Argv[] ) {
|
||||
@@ -241,46 +295,15 @@ eu07_application::init( int Argc, char *Argv[] ) {
|
||||
if (!init_network())
|
||||
return -1;
|
||||
|
||||
// initialize discord-rpc
|
||||
WriteLog("Initializing Discord Rich Presence...");
|
||||
static const char *discord_app_id = "1343662664504840222";
|
||||
DiscordEventHandlers handlers;
|
||||
memset(&handlers, 0, sizeof(handlers));
|
||||
Discord_Initialize(discord_app_id, &handlers, 1, nullptr);
|
||||
|
||||
std::string rpcScnName = Global.SceneryFile;
|
||||
if (rpcScnName[0] == '$')
|
||||
rpcScnName.erase(0, 1);
|
||||
rpcScnName.erase(rpcScnName.size() - 4, 4);
|
||||
if (rpcScnName.find('_') != std::string::npos)
|
||||
{
|
||||
std::replace(rpcScnName.begin(), rpcScnName.end(), '_', ' ');
|
||||
}
|
||||
|
||||
// calculate startup timestamp
|
||||
auto now = std::chrono::system_clock::now();
|
||||
auto now_c = std::chrono::system_clock::to_time_t(now);
|
||||
|
||||
// Init RPC object
|
||||
static DiscordRichPresence discord_rpc;
|
||||
memset(&discord_rpc, 0, sizeof(discord_rpc));
|
||||
// realworld timestamp from datetime
|
||||
discord_rpc.startTimestamp = static_cast<int64_t>(now_c);
|
||||
static std::string state = "Sceneria: " + rpcScnName;
|
||||
discord_rpc.state = state.c_str();
|
||||
discord_rpc.details = "Ładowanie scenerii";
|
||||
discord_rpc.largeImageKey = "logo";
|
||||
discord_rpc.largeImageText = "MaSzyna";
|
||||
Global.dcData.dcRcp = discord_rpc;
|
||||
|
||||
// First RPC upload
|
||||
Discord_UpdatePresence(&Global.dcData.dcRcp);
|
||||
|
||||
|
||||
// Run DiscordRPC service
|
||||
std::thread sDiscordRPC(&eu07_application::DiscordRPCService, this);
|
||||
Global.threads.emplace("DiscordRPC", std::move(sDiscordRPC));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
double eu07_application::generate_sync() {
|
||||
if (Timer::GetDeltaTime() == 0.0)
|
||||
return 0.0;
|
||||
@@ -321,19 +344,6 @@ eu07_application::run() {
|
||||
// main application loop
|
||||
while (!glfwWindowShouldClose( m_windows.front() ) && !m_modestack.empty())
|
||||
{
|
||||
// Discord RPC updater
|
||||
if (simulation::is_ready)
|
||||
{
|
||||
std::string PlayerVehicle = simulation::Train->name();
|
||||
// make to upper
|
||||
for (auto &c : PlayerVehicle) c = toupper(c);
|
||||
|
||||
PlayerVehicle = "Prowadzi: " + PlayerVehicle;
|
||||
Global.dcData.dcRcp.details = PlayerVehicle.c_str();
|
||||
Discord_UpdatePresence(&Global.dcData.dcRcp);
|
||||
}
|
||||
|
||||
|
||||
Timer::subsystem.mainloop_total.start();
|
||||
glfwPollEvents();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user