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continued refactoring: traction, events, event launchers, sounds; additional diagnostics timers, minor performance enhancements and bug fixes
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3
DynObj.h
3
DynObj.h
@@ -492,6 +492,9 @@ public:
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// legacy method, calculates changes in simulation state over specified time
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void
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update( double dt, int iter );
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// legacy method, checks for presence and height of traction wire for specified vehicle
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void
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update_traction( TDynamicObject *Vehicle );
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};
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//---------------------------------------------------------------------------
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