From 0aceb120e2163d9337597ffbdb9b02014c9503e7 Mon Sep 17 00:00:00 2001 From: maj00r Date: Tue, 25 Aug 2026 18:03:55 +0200 Subject: [PATCH] make targetfps great again --- utilities/Globals.cpp | 6 ++++++ utilities/Globals.h | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/utilities/Globals.cpp b/utilities/Globals.cpp index 332524fb..0ab064b4 100644 --- a/utilities/Globals.cpp +++ b/utilities/Globals.cpp @@ -223,6 +223,12 @@ bool global_settings::ConfigParseGraphics(cParser& Parser, const std::string& to return true; } + if (token == "targetfps") + { + ParseOne(Parser, targetfps, 1, false); + return true; + } + if (token == "heightbase") { ParseOne(Parser, fDistanceFactor, 1, false); diff --git a/utilities/Globals.h b/utilities/Globals.h index 729b7cbc..4f523e96 100644 --- a/utilities/Globals.h +++ b/utilities/Globals.h @@ -133,7 +133,7 @@ struct global_settings { float ShakingMultiplierRL {1.f}; // mnożnik bujania kamera lewo/prawo float ShakingMultiplierUD {1.f}; // mnożnik bujania kamera gora/dol float fDistanceFactor{ 1.f }; // baza do przeliczania odległości dla LoD - float targetfps{ 0.0f }; + float targetfps{ 60.0f }; bool bFullScreen{ false }; bool VSync{ false }; bool bWireFrame{ false };