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feat(editor): switches kept in the scenery as //$r lines: type (Rz, arc Rlj/Rld, slip Rkpd), rail, R, 1:n, side, a, b, R of the main track, the parts of a slip, km and number, catalogue or measured; recorded as they are placed on a straight, in a curve (one-sided when diverging to the side the curve turns to), as a double slip, and when their geometry is replaced or flipped; the switch panel shows the kept type and the R of the diverging track bent with the main one, with the number, rail and km to edit (km from the kept horizontal alignment); the speed check of a diverging track takes its R from the kept type; records follow renamed switches and go with removed ones on save; editor records stay out of the terrain files (.txtf), and those written there by hand go with them into .btf; the side of the diverging track shown as seen; self-test commands for placing switches, the kept switches and the .btf conversion; Polish translation
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@@ -2556,7 +2556,9 @@ std::vector<editor_track::switch_template> editor_track::standard_switch_templat
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{
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switch_template slip;
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slip.double_slip = true;
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slip.type = "Rkpd";
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slip.radius = slipping.first;
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slip.ratio = std::stod(std::string{slipping.second}.substr(2));
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slip.label = std::string{"Rkpd "} + slipping.second + " R" + std::to_string(static_cast<int>(slipping.first)) + " double slip (click at a crossing of two straights)";
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result.push_back(slip);
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}
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