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feat(editor): switches kept in the scenery as //$r lines: type (Rz, arc Rlj/Rld, slip Rkpd), rail, R, 1:n, side, a, b, R of the main track, the parts of a slip, km and number, catalogue or measured; recorded as they are placed on a straight, in a curve (one-sided when diverging to the side the curve turns to), as a double slip, and when their geometry is replaced or flipped; the switch panel shows the kept type and the R of the diverging track bent with the main one, with the number, rail and km to edit (km from the kept horizontal alignment); the speed check of a diverging track takes its R from the kept type; records follow renamed switches and go with removed ones on save; editor records stay out of the terrain files (.txtf), and those written there by hand go with them into .btf; the side of the diverging track shown as seen; self-test commands for placing switches, the kept switches and the .btf conversion; Polish translation
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@@ -301,6 +301,8 @@ class editor_track
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double a{0.0};
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double b{0.0};
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bool double_slip{false};
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std::string type{"Rz"};
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std::string rail{"-"};
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};
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static std::vector<switch_template> standard_switch_templates();
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static std::vector<switch_template> find_switch_templates();
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