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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-21 11:19:19 +02:00
use pbo for picking buffers, restore picking for scenery nodes
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@@ -64,4 +64,19 @@ void gl::buffer::upload(targets target, const void *data, int offset, int size)
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glBufferSubData(glenum_target(target), offset, size, data);
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}
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void gl::buffer::download(targets target, void *data, int offset, int size)
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{
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bind(target);
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if (GLAD_GL_VERSION_3_3)
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{
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glGetBufferSubData(glenum_target(target), offset, size, data);
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}
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else
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{
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void *glbuf = glMapBufferRange(glenum_target(target), offset, size, GL_MAP_READ_BIT);
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memcpy(data, glbuf, size);
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glUnmapBuffer(glenum_target(target));
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}
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}
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GLuint gl::buffer::binding_points[13];
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