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further pruning of legacy render code, now runs on opengl 3.3 core

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This commit is contained in:
milek7
2018-06-24 20:21:07 +02:00
parent c42afa2401
commit 0c5f990528
30 changed files with 400 additions and 1241 deletions

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@@ -531,6 +531,8 @@ void TSegment::Render()
Math3D::vector3 pt;
GfxRenderer.Bind_Material( null_handle );
//m7t
/*
if (bCurve)
{
glColor3f(0, 0, 1.0f);
@@ -572,6 +574,7 @@ void TSegment::Render()
glVertex3f(Point2.x + CPointIn.x, Point2.y + CPointIn.y, Point2.z + CPointIn.z);
glEnd();
}
*/
}
//---------------------------------------------------------------------------