serial port input device configuration, additional control commands and minor control logic tweaks

This commit is contained in:
tmj-fstate
2018-02-10 19:53:21 +01:00
parent e9c4714780
commit 0c880f3d4e
16 changed files with 1437 additions and 897 deletions

View File

@@ -416,6 +416,7 @@ int main(int argc, char *argv[])
input::Gamepad.init();
if( true == Global.uart_conf.enable ) {
input::uart = std::make_unique<uart_input>();
input::uart->init();
}
Global.pWorld = &World; // Ra: wskaźnik potrzebny do usuwania pojazdów