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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-10-17 08:39:19 +02:00
Remove OpenGL ES / ANGLE render path
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@@ -13,21 +13,8 @@ void screenshot_manager::screenshot_save_thread( char *img, int w, int h )
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png.width = w;
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png.height = h;
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int stride;
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if (Global.gfx_usegles)
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{
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png.format = PNG_FORMAT_RGBA;
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stride = -w * 4;
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for (int y = 0; y < h; y++)
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for (int x = 0; x < w; x++)
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img[(y * w + x) * 4 + 3] = 0xFF;
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}
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else
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{
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png.format = PNG_FORMAT_RGB;
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stride = -w * 3;
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}
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png.format = PNG_FORMAT_RGB;
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int stride = -w * 3;
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std::array<char, 64> datetime{};
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std::tm const tm_info = local_tm(std::time(nullptr));
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@@ -56,7 +43,7 @@ void screenshot_manager::screenshot_save_thread( char *img, int w, int h )
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void screenshot_manager::make_screenshot()
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{
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auto img = new char[Global.fb_size.x * Global.fb_size.y * 4];
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glReadPixels(0, 0, Global.fb_size.x, Global.fb_size.y, Global.gfx_usegles ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*)img);
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glReadPixels(0, 0, Global.fb_size.x, Global.fb_size.y, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*)img);
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//m7t: use pbo
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std::thread t(screenshot_save_thread, img, Global.fb_size.x, Global.fb_size.y);
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