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milek7/sim branch opengl 3.3 renderer import
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@@ -21,6 +21,7 @@ class TTractionPowerSource;
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class TTraction : public scene::basic_node {
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friend opengl_renderer;
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friend opengl33_renderer;
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public: // na razie
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TTractionPowerSource *psPower[ 2 ] { nullptr, nullptr }; // najbliższe zasilacze z obu kierunków
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