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milek7/sim branch opengl 3.3 renderer import
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@@ -56,6 +56,8 @@ public:
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set_cursor( int const Mode );
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void
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set_cursor_pos( double const Horizontal, double const Vertical );
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glm::dvec2
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get_cursor_pos() const;
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void
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get_cursor_pos( double &Horizontal, double &Vertical ) const;
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// input handlers
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