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milek7/sim branch opengl 3.3 renderer import
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@@ -9,7 +9,6 @@ http://mozilla.org/MPL/2.0/.
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#pragma once
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#include "GL/glew.h"
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#include "frustum.h"
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#include "scene.h"
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@@ -23,6 +22,10 @@ public:
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inline
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void
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update_frustum() { update_frustum( m_projection, m_modelview ); }
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inline
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void
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update_frustum(glm::mat4 frustumtest_proj) {
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update_frustum(frustumtest_proj, m_modelview); }
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void
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update_frustum( glm::mat4 const &Projection, glm::mat4 const &Modelview );
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bool
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