diff --git a/entitysystem/ecs.h b/entitysystem/ecs.h
index 444666a8..76f15e7f 100644
--- a/entitysystem/ecs.h
+++ b/entitysystem/ecs.h
@@ -78,7 +78,7 @@ class ECS final
/// Entity to which component will be added
/// Arguments forwarded to component constructor
/// Reference to added component
- template T &Add(entt::entity entity, Args &&...args)
+ template T &AddComponent(entt::entity entity, Args &&...args)
{
return world_.emplace(entity, std::forward(args)...);
}
@@ -89,7 +89,7 @@ class ECS final
/// type
/// Entity to which component will be added
/// Reference to added component
- template T &Get(entt::entity entity)
+ template T &GetComponent(entt::entity entity)
{
return world_.get(entity);
}
@@ -100,7 +100,7 @@ class ECS final
/// type
/// Entity to which component will be added
/// Reference to added component
- template const T &Get(entt::entity entity) const
+ template const T &GetComponent(entt::entity entity) const
{
return world_.get(entity);
}
@@ -111,7 +111,7 @@ class ECS final
/// Component type
/// Entity from which component will be retrieved
/// Pointer to component if exists, nullptr otherwise
- template T *TryGet(entt::entity entity)
+ template T *TryGetComponent(entt::entity entity)
{
return world_.try_get(entity);
}
@@ -122,7 +122,7 @@ class ECS final
/// Component type
/// Entity from which component will be retrieved
/// Pointer to component if exists, nullptr otherwise
- template const T *TryGet(entt::entity entity) const
+ template const T *TryGetComponent(entt::entity entity) const
{
return world_.try_get(entity);
}
@@ -133,7 +133,7 @@ class ECS final
/// Component type
/// Entity to check
/// true if entity has component, false otherwise
- template bool Has(entt::entity entity) const
+ template bool HasComponent(entt::entity entity) const
{
return world_.all_of(entity);
}
@@ -142,7 +142,7 @@ class ECS final
/// Removes component of type T from entity. Does nothing if component does not exist.
/// Component type
/// Entity from which component will be removed
- template void Remove(entt::entity entity)
+ template void RemoveComponent(entt::entity entity)
{
world_.remove(entity);
}