mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 03:09:18 +02:00
support for binding multiple events to path pieces
This commit is contained in:
20
Track.h
20
Track.h
@@ -149,16 +149,26 @@ private:
|
||||
glm::dvec3 m_origin;
|
||||
material_handle m_material1 = 0; // tekstura szyn albo nawierzchni
|
||||
material_handle m_material2 = 0; // tekstura automatycznej podsypki albo pobocza
|
||||
typedef std::vector<gfx::geometry_handle> geometryhandle_sequence;
|
||||
using geometryhandle_sequence = std::vector<gfx::geometry_handle>;
|
||||
geometryhandle_sequence Geometry1; // geometry chunks textured with texture 1
|
||||
geometryhandle_sequence Geometry2; // geometry chunks textured with texture 2
|
||||
|
||||
std::vector<segment_data> m_paths; // source data for owned paths
|
||||
|
||||
public:
|
||||
typedef std::deque<TDynamicObject *> dynamics_sequence;
|
||||
using dynamics_sequence = std::deque<TDynamicObject *>;
|
||||
using event_sequence = std::vector<std::pair<std::string, TEvent *> >;
|
||||
|
||||
dynamics_sequence Dynamics;
|
||||
int iEvents = 0; // Ra: flaga informująca o obecności eventów
|
||||
event_sequence
|
||||
m_events0all,
|
||||
m_events1all,
|
||||
m_events2all,
|
||||
m_events0,
|
||||
m_events1,
|
||||
m_events2;
|
||||
bool m_events { false }; // Ra: flaga informująca o obecności eventów
|
||||
/*
|
||||
TEvent *evEventall0 = nullptr; // McZapkie-140302: wyzwalany gdy pojazd stoi
|
||||
TEvent *evEventall1 = nullptr;
|
||||
TEvent *evEventall2 = nullptr;
|
||||
@@ -171,6 +181,7 @@ public:
|
||||
std::string asEvent0Name;
|
||||
std::string asEvent1Name;
|
||||
std::string asEvent2Name;
|
||||
*/
|
||||
int iNextDirection = 0; // 0:Point1, 1:Point2, 3:do odchylonego na zwrotnicy
|
||||
int iPrevDirection = 0; // domyślnie wirtualne odcinki dołączamy stroną od Point1
|
||||
TTrackType eType = tt_Normal; // domyślnie zwykły
|
||||
@@ -234,8 +245,7 @@ public:
|
||||
SwitchExtension->iRoads - 1 :
|
||||
1 ); }
|
||||
void Load(cParser *parser, Math3D::vector3 pOrigin);
|
||||
bool AssignEvents(TEvent *NewEvent0, TEvent *NewEvent1, TEvent *NewEvent2, bool const Explicit = true );
|
||||
bool AssignallEvents(TEvent *NewEvent0, TEvent *NewEvent1, TEvent *NewEvent2, bool const Explicit = true );
|
||||
bool AssignEvents();
|
||||
bool AssignForcedEvents(TEvent *NewEventPlus, TEvent *NewEventMinus);
|
||||
bool CheckDynamicObject(TDynamicObject *Dynamic);
|
||||
bool AddDynamicObject(TDynamicObject *Dynamic);
|
||||
|
||||
Reference in New Issue
Block a user