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chore: remove the NVRHI-based betterRenderer
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@@ -1442,10 +1442,6 @@ debug_panel::update_section_renderer( std::vector<text_line> &Output ) const {
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{
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textline += "Shaders";
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}
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else if (Global.GfxRenderer == "experimental")
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{
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textline += "NVRHI on ";
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}
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textline += " ";
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