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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-10-28 15:47:30 +01:00

chore: remove the NVRHI-based betterRenderer

This commit is contained in:
2026-10-21 19:30:32 +02:00
parent 9c2520ea52
commit 12c2aaf1db
893 changed files with 40 additions and 492397 deletions

View File

@@ -203,11 +203,8 @@ void scenarioloader_ui::render_()
const float font_scale_mult = 48 / ImGui::GetFontSize() * scale;
// Gradient at the lower half of the screen
if (!Global.NvRenderer)
{
const ImTextureID tex = (ImTextureID)(intptr_t)m_gradient_overlay_tex; // See https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples#example-for-opengl-users
draw_list->AddImage(tex, ImVec2(0, Global.window_size.y / 2), ImVec2(Global.window_size.x, Global.window_size.y), ImVec2(0, 0), ImVec2(1, 1));
}
const ImTextureID tex = (ImTextureID)(intptr_t)m_gradient_overlay_tex; // See https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples#example-for-opengl-users
draw_list->AddImage(tex, ImVec2(0, Global.window_size.y / 2), ImVec2(Global.window_size.x, Global.window_size.y), ImVec2(0, 0), ImVec2(1, 1));
// [O] Loading...
const float margin_left_icon = 35.0f * scale;
@@ -300,8 +297,6 @@ void scenarioloader_ui::render_()
void scenarioloader_ui::generate_gradient_tex()
{
if (Global.NvRenderer)
return;
constexpr int image_width = 1;
constexpr int image_height = 1024;
const auto image_data = new char[image_width * image_height * 4];