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chore: remove the NVRHI-based betterRenderer
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@@ -467,12 +467,6 @@ double tightest_radius(segment_data const &Path)
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bool editor_road::available(std::string *Reason)
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{
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if (Global.NvRenderer)
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{
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if (Reason != nullptr)
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*Reason = "Geometry of the roads can't be rebuilt with the experimental renderer";
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return false;
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}
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if (simulation::Region == nullptr)
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{
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if (Reason != nullptr)
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@@ -416,11 +416,6 @@ bool editor_track::can_edit_geometry(TTrack const &Track, std::string &Reason)
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Reason = "Editing of this path type isn't supported";
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return false;
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}
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if (Global.NvRenderer)
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{
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Reason = "Path geometry can't be rebuilt with the experimental renderer";
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return false;
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}
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std::string why;
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if (false == scene::Layers.editable(&Track, &why))
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{
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