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https://github.com/MaSzyna-EU07/maszyna.git
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chore: remove the NVRHI-based betterRenderer
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@@ -4224,10 +4224,9 @@ void road_table::create_geometry(scene::scratch_data &Scratchpad)
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{
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continue;
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}
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if (Global.editor_session && false == Global.NvRenderer)
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if (Global.editor_session)
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{
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// scenery opened for editing: the road keeps its geometry apart, so it can be changed later.
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// NOTE: the experimental renderer draws only what the scenery had when it was loaded
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road->show();
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continue;
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}
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@@ -4278,7 +4277,7 @@ void junction_table::create_geometry(scene::scratch_data &Scratchpad)
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{
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continue;
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}
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if (Global.editor_session && false == Global.NvRenderer)
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if (Global.editor_session)
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{
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junction->show();
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continue;
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@@ -1107,9 +1107,8 @@ std::vector<scene::shape_node> roadpoint_node::create_shapes() const
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// puts geometry of the point in the scene as shapes of its own, which can be taken back
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void roadpoint_node::show()
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{
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if (m_shapes.shown() || m_editorremoved || simulation::Region == nullptr || Global.NvRenderer)
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if (m_shapes.shown() || m_editorremoved || simulation::Region == nullptr)
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{
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// NOTE: the experimental renderer draws only what the scenery had when it was loaded
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return;
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}
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m_shapes.show(create_shapes(), m_state.position);
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@@ -1356,7 +1356,7 @@ void sweep_table::create_geometry(scene::scratch_data &Scratchpad)
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{
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sweep->refresh();
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}
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if (Global.editor_session && false == Global.NvRenderer)
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if (Global.editor_session)
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{
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// scenery opened for editing: the copies are kept apart, so they can be changed later
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sweep->show();
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