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fix build in compilers other than msvc: include shuffling

This commit is contained in:
milek7
2018-01-25 15:43:41 +01:00
parent 45f28131a7
commit 1413aae881
26 changed files with 95 additions and 55 deletions

View File

@@ -3,7 +3,7 @@
#include <vector>
#include "dumb3d.h"
#include "Float3d.h"
#include "DynObj.h"
#include "Classes.h"
// collection of virtual light sources present in the scene
// used by the renderer to determine most suitable placement for actual light sources during render