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mirror of https://github.com/MaSzyna-EU07/maszyna.git synced 2026-11-11 12:24:25 +01:00

Walk the shadow passes and the culled model groups on worker threads in the Vulkan renderer

This commit is contained in:
2026-10-27 20:56:11 +01:00
parent c44b243698
commit 1447dcf075
55 changed files with 4114 additions and 427 deletions

View File

@@ -40,6 +40,9 @@ image_use use_of(image &Image, VkImageLayout Layout, VkPipelineStageFlags2 Stage
// the barriers which bring the images from their states to the uses, the states updated
void barriers(command_stream *Commands, std::vector<image_use> const &Uses);
// the barriers between two uses of the images in the states of the uses, made one after another (a rendering ended and begun again
// by a walker, M2), without the states, which the main thread tracks
void barriers_again(command_stream *Commands, std::vector<image_use> const &Uses);
class pass_list
{
@@ -57,6 +60,10 @@ class pass_list
// a pass: the barriers of its images, its label and the timestamp of its start
void begin_pass(char const *Name, std::vector<image_use> const &Uses = {});
void end_pass();
// the passes from here on go to Commands, for the compute queue (the async compute of M6), until end_async(); timed with queries of
// their own, as their times overlap those of the passes of the graphics queue: they're shown apart, not in the total
void begin_async(command_stream *Commands);
void end_async();
void end_frame();
// the gpu times of the frame Frame, once the gpu is done with it (after the wait for its value of the timeline)
void collect(std::uint32_t Frame);
@@ -76,20 +83,29 @@ class pass_list
VkQueryPool pool{VK_NULL_HANDLE};
std::vector<std::string> names;
std::uint32_t used{0};
// those of the compute queue, reset from the host
VkQueryPool async_pool{VK_NULL_HANDLE};
std::vector<std::string> async_names;
std::uint32_t async_used{0};
std::uint64_t number{0};
bool recorded{false};
};
static constexpr std::uint32_t max_passes{32};
static constexpr std::uint32_t max_async{8};
VkDevice m_device{VK_NULL_HANDLE};
float m_period{1.f}; // ns per tick
std::uint64_t m_mask{~0ull}; // the valid bits of the timestamps
std::uint64_t m_asyncmask{~0ull}; // those of the compute queue
std::vector<frame_queries> m_frames;
command_stream *m_commands{nullptr};
command_stream *m_graphics{nullptr}; // the stream of the graphics queue, while the passes go to the compute one
bool m_async{false};
std::uint32_t m_frame{0};
int m_open{-1};
// averaged times of the parts, ms
std::vector<std::pair<std::string, double>> m_times;
std::vector<std::pair<std::string, double>> m_asynctimes; // of the compute queue
double m_framems{0.0};
};