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build 200101. opengl 3.3 renderer projected headlights
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@@ -28,7 +28,7 @@ http://mozilla.org/MPL/2.0/.
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#define EU07_DEFERRED_TEXTURE_UPLOAD
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std::array<GLuint, gl::MAX_TEXTURES + 2> opengl_texture::units = { 0 };
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std::array<GLuint, gl::MAX_TEXTURES + gl::HELPER_TEXTURES> opengl_texture::units = { 0 };
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GLint opengl_texture::m_activeunit = -1;
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std::unordered_map<GLint, int> opengl_texture::precompressed_formats =
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