build 200101. opengl 3.3 renderer projected headlights

This commit is contained in:
tmj-fstate
2020-01-01 20:41:05 +01:00
parent 10262f37dc
commit 14699a96de
11 changed files with 147 additions and 63 deletions

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@@ -21,6 +21,7 @@ public:
glm::vec3 color{ 255.0f / 255.0f, 241.0f / 255.0f, 224.0f / 255.0f }; // color of the light, default is halogen light
float intensity{ 0.0f }; // (combined) intensity of the light(s)
int count{ 0 }; // number (or pattern) of active light(s)
glm::vec3 state{ 0.f }; // state of individual lights
};
// methods