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https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-22 11:39:19 +02:00
removed dependencies on the old parser. The code can now be compiled outside of Borland C++
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20
Ground.h
20
Ground.h
@@ -7,17 +7,16 @@ obtain one at
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http://mozilla.org/MPL/2.0/.
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*/
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#ifndef groundH
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#define groundH
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#pragma once
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#include "dumb3d.h"
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#include "ResourceManager.h"
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#include <string>
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#include "opengl/glew.h"
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#include "VBO.h"
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#include "Classes.h"
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#include <string>
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#include "ResourceManager.h"
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#include "dumb3d.h"
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using namespace Math3D;
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using namespace std;
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// Ra: zmniejszone liczby, aby zrobić tabelkę i zoptymalizować wyszukiwanie
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const int TP_MODEL = 10;
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@@ -383,14 +382,14 @@ class TGround
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{
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return (x / fSubRectSize + fHalfTotalNumSubRects);
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};
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TEvent * FindEvent(const string &asEventName);
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TEvent * FindEventScan(const string &asEventName);
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TEvent * FindEvent(const std::string &asEventName);
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TEvent * FindEventScan(const std::string &asEventName);
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void TrackJoin(TGroundNode *Current);
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private:
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void OpenGLUpdate(HDC hDC);
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void RaTriangleDivider(TGroundNode *node);
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void Navigate(String ClassName, UINT Msg, WPARAM wParam, LPARAM lParam);
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void Navigate(std::string const &ClassName, UINT Msg, WPARAM wParam, LPARAM lParam);
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bool PROBLEND;
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public:
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@@ -409,7 +408,7 @@ class TGround
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TDynamicObject * CouplerNearest(vector3 pPosition, double distance = 20.0,
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bool mech = false);
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void DynamicRemove(TDynamicObject *dyn);
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void TerrainRead(const AnsiString &f);
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void TerrainRead(std::string const &f);
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void TerrainWrite();
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void TrackBusyList();
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void IsolatedBusyList();
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@@ -417,4 +416,3 @@ class TGround
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void Silence(vector3 gdzie);
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};
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//---------------------------------------------------------------------------
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#endif
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