mirror of
https://github.com/MaSzyna-EU07/maszyna.git
synced 2026-07-18 21:29:18 +02:00
refactored mouse input processor, tweaks to mouse input support, fix for diesel engine compressor, added progress bar label
This commit is contained in:
335
mouseinput.cpp
Normal file
335
mouseinput.cpp
Normal file
@@ -0,0 +1,335 @@
|
||||
/*
|
||||
This Source Code Form is subject to the
|
||||
terms of the Mozilla Public License, v.
|
||||
2.0. If a copy of the MPL was not
|
||||
distributed with this file, You can
|
||||
obtain one at
|
||||
http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "mouseinput.h"
|
||||
#include "globals.h"
|
||||
#include "timer.h"
|
||||
#include "world.h"
|
||||
#include "train.h"
|
||||
#include "renderer.h"
|
||||
|
||||
extern TWorld World;
|
||||
|
||||
void
|
||||
mouse_input::move( double Mousex, double Mousey ) {
|
||||
|
||||
if( false == Global::ControlPicking ) {
|
||||
// default control mode
|
||||
m_relay.post(
|
||||
user_command::viewturn,
|
||||
reinterpret_cast<std::uint64_t const &>( Mousex ),
|
||||
reinterpret_cast<std::uint64_t const &>( Mousey ),
|
||||
GLFW_PRESS,
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
0 );
|
||||
}
|
||||
else {
|
||||
if( false == m_pickmodepanning ) {
|
||||
// even if the view panning isn't active we capture the cursor position in case it does get activated
|
||||
m_cursorposition.x = Mousex;
|
||||
m_cursorposition.y = Mousey;
|
||||
return;
|
||||
}
|
||||
glm::dvec2 cursorposition { Mousex, Mousey };
|
||||
auto const viewoffset = cursorposition - m_cursorposition;
|
||||
m_relay.post(
|
||||
user_command::viewturn,
|
||||
reinterpret_cast<std::uint64_t const &>( viewoffset.x ),
|
||||
reinterpret_cast<std::uint64_t const &>( viewoffset.y ),
|
||||
GLFW_PRESS,
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
0 );
|
||||
m_cursorposition = cursorposition;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
mouse_input::button( int const Button, int const Action ) {
|
||||
|
||||
if( false == Global::ControlPicking ) { return; }
|
||||
if( true == FreeFlyModeFlag ) {
|
||||
// for now we're only interested in cab controls
|
||||
return;
|
||||
}
|
||||
|
||||
user_command &mousecommand = (
|
||||
Button == GLFW_MOUSE_BUTTON_LEFT ?
|
||||
m_mousecommandleft :
|
||||
m_mousecommandright
|
||||
);
|
||||
|
||||
if( Action == GLFW_RELEASE ) {
|
||||
if( mousecommand != user_command::none ) {
|
||||
// NOTE: basic keyboard controls don't have any parameters
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
m_relay.post( mousecommand, 0, 0, Action, 0 );
|
||||
mousecommand = user_command::none;
|
||||
}
|
||||
else {
|
||||
// if it's the right mouse button that got released, stop view panning
|
||||
if( Button == GLFW_MOUSE_BUTTON_RIGHT ) {
|
||||
m_pickmodepanning = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// if not release then it's press
|
||||
auto train = World.train();
|
||||
if( train != nullptr ) {
|
||||
auto lookup = m_mousecommands.find( train->GetLabel( GfxRenderer.Update_Pick_Control() ) );
|
||||
if( lookup != m_mousecommands.end() ) {
|
||||
mousecommand = (
|
||||
Button == GLFW_MOUSE_BUTTON_LEFT ?
|
||||
lookup->second.left :
|
||||
lookup->second.right
|
||||
);
|
||||
if( mousecommand != user_command::none ) {
|
||||
// check manually for commands which have 'fast' variants launched with shift modifier
|
||||
if( Global::shiftState ) {
|
||||
switch( mousecommand ) {
|
||||
case user_command::mastercontrollerincrease: { mousecommand = user_command::mastercontrollerincreasefast; break; }
|
||||
case user_command::mastercontrollerdecrease: { mousecommand = user_command::mastercontrollerdecreasefast; break; }
|
||||
case user_command::secondcontrollerincrease: { mousecommand = user_command::secondcontrollerincreasefast; break; }
|
||||
case user_command::secondcontrollerdecrease: { mousecommand = user_command::secondcontrollerdecreasefast; break; }
|
||||
case user_command::independentbrakeincrease: { mousecommand = user_command::independentbrakeincreasefast; break; }
|
||||
case user_command::independentbrakedecrease: { mousecommand = user_command::independentbrakedecreasefast; break; }
|
||||
default: { break; }
|
||||
}
|
||||
}
|
||||
// NOTE: basic keyboard controls don't have any parameters
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
m_relay.post( mousecommand, 0, 0, Action, 0 );
|
||||
m_updateaccumulator = 0.0; // prevent potential command repeat right after issuing one
|
||||
if( mousecommand == user_command::mastercontrollerincrease ) {
|
||||
m_updateaccumulator -= 0.15; // extra pause on first increase of master controller
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
// if we don't have any recognized element under the cursor and the right button was pressed, enter view panning mode
|
||||
if( Button == GLFW_MOUSE_BUTTON_RIGHT ) {
|
||||
m_pickmodepanning = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
mouse_input::poll() {
|
||||
|
||||
m_updateaccumulator += Timer::GetDeltaRenderTime();
|
||||
|
||||
if( m_updateaccumulator < 0.1 ) {
|
||||
// too early for any work
|
||||
return;
|
||||
}
|
||||
m_updateaccumulator -= 0.1;
|
||||
|
||||
if( m_mousecommandleft != user_command::none ) {
|
||||
// NOTE: basic keyboard controls don't have any parameters
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
m_relay.post( m_mousecommandleft, 0, 0, GLFW_REPEAT, 0 );
|
||||
}
|
||||
if( m_mousecommandright != user_command::none ) {
|
||||
// NOTE: basic keyboard controls don't have any parameters
|
||||
// as we haven't yet implemented either item id system or multiplayer, the 'local' controlled vehicle and entity have temporary ids of 0
|
||||
// TODO: pass correct entity id once the missing systems are in place
|
||||
m_relay.post( m_mousecommandright, 0, 0, GLFW_REPEAT, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
mouse_input::default_bindings() {
|
||||
|
||||
m_mousecommands = {
|
||||
{ "mainctrl:", {
|
||||
user_command::mastercontrollerincrease,
|
||||
user_command::mastercontrollerdecrease } },
|
||||
{ "scndctrl:", {
|
||||
user_command::secondcontrollerincrease,
|
||||
user_command::secondcontrollerdecrease } },
|
||||
{ "dirkey:", {
|
||||
user_command::reverserincrease,
|
||||
user_command::reverserdecrease } },
|
||||
{ "brakectrl:", {
|
||||
user_command::trainbrakeincrease,
|
||||
user_command::trainbrakedecrease } },
|
||||
{ "localbrake:", {
|
||||
user_command::independentbrakeincrease,
|
||||
user_command::independentbrakedecrease } },
|
||||
{ "manualbrake:", {
|
||||
user_command::none,
|
||||
user_command::none } },
|
||||
{ "brakeprofile_sw:", {
|
||||
user_command::brakeactingspeedincrease,
|
||||
user_command::brakeactingspeeddecrease } },
|
||||
{ "brakeprofileg_sw:", {
|
||||
user_command::brakeactingspeeddecrease,
|
||||
user_command::none } },
|
||||
{ "brakeprofiler_sw:", {
|
||||
user_command::brakeactingspeedincrease,
|
||||
user_command::none } },
|
||||
{ "maxcurrent_sw:", {
|
||||
user_command::motoroverloadrelaythresholdtoggle,
|
||||
user_command::none } },
|
||||
{ "main_off_bt:", {
|
||||
user_command::linebreakertoggle,
|
||||
user_command::none } },
|
||||
{ "main_on_bt:",{
|
||||
user_command::linebreakertoggle,
|
||||
user_command::none } }, // TODO: dedicated on and off line breaker commands
|
||||
{ "security_reset_bt:", {
|
||||
user_command::alerteracknowledge,
|
||||
user_command::none } },
|
||||
{ "releaser_bt:", {
|
||||
user_command::independentbrakebailoff,
|
||||
user_command::none } },
|
||||
{ "sand_bt:", {
|
||||
user_command::sandboxactivate,
|
||||
user_command::none } },
|
||||
{ "antislip_bt:", {
|
||||
user_command::wheelspinbrakeactivate,
|
||||
user_command::none } },
|
||||
{ "horn_bt:", {
|
||||
user_command::hornhighactivate,
|
||||
user_command::hornlowactivate } },
|
||||
{ "hornlow_bt:", {
|
||||
user_command::hornlowactivate,
|
||||
user_command::none } },
|
||||
{ "hornhigh_bt:", {
|
||||
user_command::hornhighactivate,
|
||||
user_command::none } },
|
||||
{ "fuse_bt:", {
|
||||
user_command::motoroverloadrelayreset,
|
||||
user_command::none } },
|
||||
{ "converterfuse_bt:", {
|
||||
user_command::converteroverloadrelayreset,
|
||||
user_command::none } },
|
||||
{ "stlinoff_bt:", {
|
||||
user_command::motorconnectorsopen,
|
||||
user_command::none } },
|
||||
{ "door_left_sw:", {
|
||||
user_command::doortoggleleft,
|
||||
user_command::none } },
|
||||
{ "door_right_sw:", {
|
||||
user_command::doortoggleright,
|
||||
user_command::none } },
|
||||
{ "departure_signal_bt:", {
|
||||
user_command::departureannounce,
|
||||
user_command::none } },
|
||||
{ "upperlight_sw:", {
|
||||
user_command::headlighttoggleupper,
|
||||
user_command::none } },
|
||||
{ "leftlight_sw:", {
|
||||
user_command::headlighttoggleleft,
|
||||
user_command::none } },
|
||||
{ "rightlight_sw:", {
|
||||
user_command::headlighttoggleright,
|
||||
user_command::none } },
|
||||
{ "dimheadlights_sw:", {
|
||||
user_command::headlightsdimtoggle,
|
||||
user_command::none } },
|
||||
{ "leftend_sw:", {
|
||||
user_command::redmarkertoggleleft,
|
||||
user_command::none } },
|
||||
{ "rightend_sw:", {
|
||||
user_command::redmarkertoggleright,
|
||||
user_command::none } },
|
||||
{ "lights_sw:", {
|
||||
user_command::none,
|
||||
user_command::none } }, // TODO: implement commands for lights controller
|
||||
{ "rearupperlight_sw:", {
|
||||
user_command::headlighttogglerearupper,
|
||||
user_command::none } },
|
||||
{ "rearleftlight_sw:", {
|
||||
user_command::headlighttogglerearleft,
|
||||
user_command::none } },
|
||||
{ "rearrightlight_sw:", {
|
||||
user_command::headlighttogglerearright,
|
||||
user_command::none } },
|
||||
{ "rearleftend_sw:", {
|
||||
user_command::redmarkertogglerearleft,
|
||||
user_command::none } },
|
||||
{ "rearrightend_sw:", {
|
||||
user_command::redmarkertogglerearright,
|
||||
user_command::none } },
|
||||
{ "compressor_sw:", {
|
||||
user_command::compressortoggle,
|
||||
user_command::none } },
|
||||
{ "compressorlocal_sw:", {
|
||||
user_command::compressortogglelocal,
|
||||
user_command::none } },
|
||||
{ "converter_sw:", {
|
||||
user_command::convertertoggle,
|
||||
user_command::none } },
|
||||
{ "converterlocal_sw:", {
|
||||
user_command::convertertogglelocal,
|
||||
user_command::none } },
|
||||
{ "converteroff_sw:", {
|
||||
user_command::convertertoggle,
|
||||
user_command::none } }, // TODO: dedicated converter shutdown command
|
||||
{ "main_sw:", {
|
||||
user_command::linebreakertoggle,
|
||||
user_command::none } },
|
||||
{ "radio_sw:", {
|
||||
user_command::radiotoggle,
|
||||
user_command::none } },
|
||||
{ "pantfront_sw:", {
|
||||
user_command::pantographtogglefront,
|
||||
user_command::none } },
|
||||
{ "pantrear_sw:", {
|
||||
user_command::pantographtogglerear,
|
||||
user_command::none } },
|
||||
{ "pantfrontoff_sw:", {
|
||||
user_command::pantographtogglefront,
|
||||
user_command::none } }, // TODO: dedicated lower pantograph commands
|
||||
{ "pantrearoff_sw:", {
|
||||
user_command::pantographtogglerear,
|
||||
user_command::none } }, // TODO: dedicated lower pantograph commands
|
||||
{ "pantalloff_sw:", {
|
||||
user_command::pantographlowerall,
|
||||
user_command::none } },
|
||||
{ "pantselected_sw:", {
|
||||
user_command::none,
|
||||
user_command::none } }, // TODO: selected pantograph(s) operation command
|
||||
{ "pantselectedoff_sw:", {
|
||||
user_command::none,
|
||||
user_command::none } }, // TODO: lower selected pantograp(s) command
|
||||
{ "trainheating_sw:", {
|
||||
user_command::heatingtoggle,
|
||||
user_command::none } },
|
||||
{ "signalling_sw:", {
|
||||
user_command::mubrakingindicatortoggle,
|
||||
user_command::none } },
|
||||
{ "door_signalling_sw:", {
|
||||
user_command::doorlocktoggle,
|
||||
user_command::none } },
|
||||
{ "nextcurrent_sw:", {
|
||||
user_command::mucurrentindicatorothersourceactivate,
|
||||
user_command::none } },
|
||||
{ "cablight_sw:", {
|
||||
user_command::interiorlighttoggle,
|
||||
user_command::none } },
|
||||
{ "cablightdim_sw:", {
|
||||
user_command::interiorlightdimtoggle,
|
||||
user_command::none } },
|
||||
{ "battery_sw:", {
|
||||
user_command::batterytoggle,
|
||||
user_command::none } }
|
||||
};
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
Reference in New Issue
Block a user