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Zmiana AnsiString na std::string. Zakończenie sprawy przypadkowo skasowanego mover.h
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5
Train.h
5
Train.h
@@ -24,6 +24,7 @@ http://mozilla.org/MPL/2.0/.
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#include "RealSound.h"
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#include "FadeSound.h"
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#include "PyInt.h"
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#include <string>
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// typedef enum {st_Off, st_Starting, st_On, st_ShuttingDown} T4State;
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@@ -73,7 +74,7 @@ class TTrain
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bool CabChange(int iDirection);
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bool ActiveUniversal4;
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bool ShowNextCurrent; // pokaz przd w podlaczonej lokomotywie (ET41)
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bool InitializeCab(int NewCabNo, AnsiString asFileName);
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bool InitializeCab(int NewCabNo, std::string asFileName);
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TTrain();
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~TTrain();
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// bool Init(TTrack *Track);
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@@ -98,7 +99,7 @@ class TTrain
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void SetLights();
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// virtual bool RenderAlpha();
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// McZapkie-310302: ladowanie parametrow z pliku
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bool LoadMMediaFile(AnsiString asFileName);
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bool LoadMMediaFile(std::string asFileName);
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PyObject *GetTrainState();
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private: //瞠by go nic z zewn靖rz nie przestawia這
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