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tmj merge
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2
sound.h
2
sound.h
@@ -13,6 +13,7 @@
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#include <glm/glm.hpp>
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#include "dumb3d.h"
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#include "parser.h"
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#include "Names.h"
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class load_error : public std::runtime_error
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{
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@@ -70,6 +71,7 @@ public:
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virtual ~sound();
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glm::vec3 location(); //get position
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virtual bool is_playing() = 0;
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virtual void play() = 0;
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