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refactor: sonar c++20 changes (#185)
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@@ -24,6 +24,8 @@ Copyright (C) 2001-2004 Marcin Wozniak, Maciej Czapkiewicz and others
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#include "world/mtable.h"
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#include "scene/sn_utils.h"
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#include <bit>
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//---------------------------------------------------------------------------
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using namespace Mtable;
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@@ -224,16 +226,13 @@ inline void readMatrix(cParser &parser, float4x4 &matrix)
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template <typename T> void UserdataParse(cParser &parser, gfx::vertex_userdata &vertex)
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{
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static_assert(sizeof(T) == sizeof(float), "userdata is stored as raw 32-bit values");
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parser.getTokens(4);
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union
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{
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T InType;
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float FloatType;
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} buf{};
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for (int i = 0; i < 4; ++i)
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{
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parser >> buf.InType;
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vertex.data[i] = buf.FloatType;
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T value{};
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parser >> value;
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vertex.data[i] = std::bit_cast<float>(value);
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}
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}
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@@ -394,12 +394,12 @@ opengl_texture::make_from_memory(size_t width, size_t height, const uint8_t *raw
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void opengl_texture::update_from_memory(size_t width, size_t height, const uint8_t *raw)
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{
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if (id != -1 && (width != data_width || height != data_height || GL_SRGB8_ALPHA8 != data_format || GL_RGBA != data_components))
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if (id != (GLuint)-1 && (width != data_width || height != data_height || GL_SRGB8_ALPHA8 != data_format || GL_RGBA != data_components))
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{
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glDeleteTextures(1, &id);
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id = -1;
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id = (GLuint)-1;
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}
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if (id == -1)
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if (id == (GLuint)-1)
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{
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data_width = width;
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data_height = height;
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