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Add NVIDIA DLSS to the Vulkan renderer (gfx.antialiasing dlss/dlaa) and gfx.buffer.percent

This commit is contained in:
2026-10-25 19:35:33 +01:00
parent 71a6628a4a
commit 1841e6d7b0
27 changed files with 1487 additions and 56 deletions

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@@ -26,6 +26,8 @@ struct instance_config
int validation{0};
// VK_EXT_debug_utils: the messages of the validation layer in the log, names of objects
bool debug_utils{false};
// the extensions a library asks for (dlss), taken where the loader has them
std::vector<std::string> wanted_extensions;
};
class instance