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Merge remote-tracking branch 'origin/feat/track-uneven' into feat/renderers-cleanup
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@@ -403,6 +403,8 @@ private:
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sound_source clatter; // clatter emitter
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bool atjoints { false }; // distance comes from TTrack::rail_phase
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};
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// whether the axle has just passed a rail joint. On a track with dipping joints it goes by them, elsewhere the axle counts a rail off itself
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bool axle_passed_joint( axle_sounds &Axle, double const Move, int const Direction );
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struct powertrain_sounds {
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sound_source inverter { sound_placement::engine };
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